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General Tabletop Discussion
*Dungeons & Dragons
Helping melee combat to be more competitive to ranged.
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<blockquote data-quote="Ashkelon" data-source="post: 6987478" data-attributes="member: 6774887"><p>Corwin: what are the scenarios in which the greatsword fighter deals more damage in melee than the hand crossbow archer? Nobody has shown a single scenario in which this is true but you keep stating it as fact.</p><p></p><p>Here are a few other facts you seem to have wrong:</p><p></p><p>Yes the greatsword fighters OA deals more damage than the hand crossbow archers OA. The hand crossbow fighter making an OA with a rapier is roughly 70% as effective as the greatsword OA which is roughly 4 Points of average damage higher. But the hand crossbow archer is dealing 6-8 more average damage per round than the greatsword fighter, every single round. So even in a whacky world in which enemies provoke an OA from the two warriors every single round, the archer still will deal more damage overall. </p><p></p><p>Furthermore, if both of the fighters are eldritch knights and have the warcaster feat, their OAs will both add a few d8 damage, making the hand crossbow fighter's OAs 80-90% as effective as the greatsword fighters. </p><p></p><p>If the greatsword fighter uses the sentinel feat, he won't ever want to take the -5 to hit penalty on an OA because then his chance to stop enemy moment drops from about 65% to about 40%. In fact it is almost never a good idea to use the -5/+10 on an OA. This is because the decreased accuracy is more important when you are making only a single attack. Additionally, sentinel is a nonbo with warcaster meaning the two features don't interact. </p><p></p><p>As for the greatsword fighter using a javelin or a longbow at ranged combat, we have been over this a few times. The javelin allows for a single attack per turn for 1d6+5 damage. With a 12 Dex, the greatsword fighter can make 3 longbow attacks for 1d8+1, that are 4 less accurate than his melee attacks or the javelin attack. The net effect is that the greatsword fighter is roughly 20-25% as effective at ranged combat as he is in melee. Not to mention that the greatsword fighters ranged attacks will suffer from range penalties and cover. Oh, and don't forget about the item interaction rules. If the greatsword fighter wants to actually attack with his javelin, he needs to drop his greatsword which would be foolish if his greatsword was a magic weapon. Since the hand crossbow is a one handed weapon, the hand crossbow fighter doesn't need to drop his weapon to fight with a rapier if melee attacks are necessary.</p><p></p><p>If you are going to respond, please do so with facts and detailed analysis.</p></blockquote><p></p>
[QUOTE="Ashkelon, post: 6987478, member: 6774887"] Corwin: what are the scenarios in which the greatsword fighter deals more damage in melee than the hand crossbow archer? Nobody has shown a single scenario in which this is true but you keep stating it as fact. Here are a few other facts you seem to have wrong: Yes the greatsword fighters OA deals more damage than the hand crossbow archers OA. The hand crossbow fighter making an OA with a rapier is roughly 70% as effective as the greatsword OA which is roughly 4 Points of average damage higher. But the hand crossbow archer is dealing 6-8 more average damage per round than the greatsword fighter, every single round. So even in a whacky world in which enemies provoke an OA from the two warriors every single round, the archer still will deal more damage overall. Furthermore, if both of the fighters are eldritch knights and have the warcaster feat, their OAs will both add a few d8 damage, making the hand crossbow fighter's OAs 80-90% as effective as the greatsword fighters. If the greatsword fighter uses the sentinel feat, he won't ever want to take the -5 to hit penalty on an OA because then his chance to stop enemy moment drops from about 65% to about 40%. In fact it is almost never a good idea to use the -5/+10 on an OA. This is because the decreased accuracy is more important when you are making only a single attack. Additionally, sentinel is a nonbo with warcaster meaning the two features don't interact. As for the greatsword fighter using a javelin or a longbow at ranged combat, we have been over this a few times. The javelin allows for a single attack per turn for 1d6+5 damage. With a 12 Dex, the greatsword fighter can make 3 longbow attacks for 1d8+1, that are 4 less accurate than his melee attacks or the javelin attack. The net effect is that the greatsword fighter is roughly 20-25% as effective at ranged combat as he is in melee. Not to mention that the greatsword fighters ranged attacks will suffer from range penalties and cover. Oh, and don't forget about the item interaction rules. If the greatsword fighter wants to actually attack with his javelin, he needs to drop his greatsword which would be foolish if his greatsword was a magic weapon. Since the hand crossbow is a one handed weapon, the hand crossbow fighter doesn't need to drop his weapon to fight with a rapier if melee attacks are necessary. If you are going to respond, please do so with facts and detailed analysis. [/QUOTE]
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