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Helping melee combat to be more competitive to ranged.
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6987825" data-attributes="member: 6787650"><p>But I thought you said you didn't want to homogenize damage for all builds, only for fighters, and with melee builds having better damage than ranged. If you've got one Fighter doing 60-90 DPR by 20th level by investing everything he's got (superiority dice, advantage from other PCs, etc.), and three other PCs with DPR in the 20-45 DPR range (e.g. because they do other stuff than just DPR, such as <em>enabling</em> the Fighter to gain advantage so he can get his 60-90 DPR), you'll still be within 18% of that "normal" 30-45 range. (Total party DPR of about 175 instead of 150.)</p><p></p><p>Boosting Two Weapon/Great Weapon/Dueling Fighting styles seems much less intrusive and less risky than trying to nerf GWM and Sharpshooter and Eldritch Blast and Booming Blade and Greenflame Blade and Planar Binding and Animate Dead and Persuasion (hirelings) and Inspiring Leader (hirelings) and Animate Object and Conjure Animals.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6987825, member: 6787650"] But I thought you said you didn't want to homogenize damage for all builds, only for fighters, and with melee builds having better damage than ranged. If you've got one Fighter doing 60-90 DPR by 20th level by investing everything he's got (superiority dice, advantage from other PCs, etc.), and three other PCs with DPR in the 20-45 DPR range (e.g. because they do other stuff than just DPR, such as [I]enabling[/I] the Fighter to gain advantage so he can get his 60-90 DPR), you'll still be within 18% of that "normal" 30-45 range. (Total party DPR of about 175 instead of 150.) Boosting Two Weapon/Great Weapon/Dueling Fighting styles seems much less intrusive and less risky than trying to nerf GWM and Sharpshooter and Eldritch Blast and Booming Blade and Greenflame Blade and Planar Binding and Animate Dead and Persuasion (hirelings) and Inspiring Leader (hirelings) and Animate Object and Conjure Animals. [/QUOTE]
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Helping melee combat to be more competitive to ranged.
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