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General Tabletop Discussion
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Helping melee combat to be more competitive to ranged.
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<blockquote data-quote="happyhermit" data-source="post: 6990502" data-attributes="member: 6834463"><p>I haven't read all of this thread but;</p><p></p><p></p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /> Are these some sort of homebrew Gnolls with no intelligence, desire for self-preservation, or ability to use any sort of ranged weapons. Did you actually play the gnolls as mindlessly marching one after another into the narrow range of a spell that was "shredding" their allies, eventually crawling over the heaps of bodies in suicidal robotic fashion.</p><p></p><p>On one hand, this sounds like a cool picture, if that's what you are going for, but it doesn't make any sense for MM Gnolls. This is not playing the game RAW or RAI.</p><p></p><p></p><p></p><p>After that, <strong><em>really</em></strong>? After a bunch of Gnolls went kamikaze on a spell rather than act like thinking humanoids in any way.</p><p></p><p></p><p></p><p>Have you tried playing the monsters as they actually might behave? I think that is one of the easiest ways to achieve what is lacking for you. I don't see these particular problems with "advanced" play (I do see others based on my preferences), but that is because in my game those Gnolls would have been a very serious threat (RAW and RAI not that I care about that stuff), unless I didn't want them to be or the PCs actually used some great planning/strategy/skill.</p></blockquote><p></p>
[QUOTE="happyhermit, post: 6990502, member: 6834463"] I haven't read all of this thread but; :-S Are these some sort of homebrew Gnolls with no intelligence, desire for self-preservation, or ability to use any sort of ranged weapons. Did you actually play the gnolls as mindlessly marching one after another into the narrow range of a spell that was "shredding" their allies, eventually crawling over the heaps of bodies in suicidal robotic fashion. On one hand, this sounds like a cool picture, if that's what you are going for, but it doesn't make any sense for MM Gnolls. This is not playing the game RAW or RAI. After that, [B][I]really[/I][/B]? After a bunch of Gnolls went kamikaze on a spell rather than act like thinking humanoids in any way. Have you tried playing the monsters as they actually might behave? I think that is one of the easiest ways to achieve what is lacking for you. I don't see these particular problems with "advanced" play (I do see others based on my preferences), but that is because in my game those Gnolls would have been a very serious threat (RAW and RAI not that I care about that stuff), unless I didn't want them to be or the PCs actually used some great planning/strategy/skill. [/QUOTE]
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Helping melee combat to be more competitive to ranged.
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