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Helping melee combat to be more competitive to ranged.
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<blockquote data-quote="CapnZapp" data-source="post: 6993299" data-attributes="member: 12731"><p>Sorry, but you don't get to say this without being held accountable. </p><p></p><p>"At the base assumptions of the game, melee combat is more than enough to overcome challenges." So this means the designers are absolved from the very practical impact of all that's changed? </p><p></p><p>WHY has all these changes been made? How on earth can you even suggest dropping virtually every check on ranged makes the game <em>better</em>? </p><p></p><p>"None of it is necessary to play the game as designed"</p><p>You don't get to tell us what's necessary. You can't say how the game was designed. </p><p></p><p>This statement is designed to bury any criticism under the rug. As if the design could have been pretty much ANYTHING or NOTHING and we should still just accept it's all good to play "as designed".</p><p></p><p>This is pure bull crap. Why do you so readily accept these, to me mind, outright apologetic rationalizions? Why should the designers get away with everything? </p><p></p><p>If you are inclined to defend the design of 5E, be my guest. But at least then let's discuss specific design choices and how the rules have been changed, instead of making sweeping generalizations coated in heavy obeisance.</p><p></p><p>Thank you.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6993299, member: 12731"] Sorry, but you don't get to say this without being held accountable. "At the base assumptions of the game, melee combat is more than enough to overcome challenges." So this means the designers are absolved from the very practical impact of all that's changed? WHY has all these changes been made? How on earth can you even suggest dropping virtually every check on ranged makes the game [I]better[/I]? "None of it is necessary to play the game as designed" You don't get to tell us what's necessary. You can't say how the game was designed. This statement is designed to bury any criticism under the rug. As if the design could have been pretty much ANYTHING or NOTHING and we should still just accept it's all good to play "as designed". This is pure bull crap. Why do you so readily accept these, to me mind, outright apologetic rationalizions? Why should the designers get away with everything? If you are inclined to defend the design of 5E, be my guest. But at least then let's discuss specific design choices and how the rules have been changed, instead of making sweeping generalizations coated in heavy obeisance. Thank you. [/QUOTE]
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Helping melee combat to be more competitive to ranged.
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