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Helping melee combat to be more competitive to ranged.
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<blockquote data-quote="Ilbranteloth" data-source="post: 6995021" data-attributes="member: 6778044"><p>It was the first feat that died in my campaign...and yes, anything that can run and has a thrusting attack can charge. It's not a terribly common tactic because it comes with its risks.</p><p></p><p>I haven't used any gaze attack monsters in a while, but was a bit disappointed in the implementation of the catoblepas mechanics, because it breaks established lore. Its death gaze is feared, but could be avoided because it had difficulty raising its heavy head and you had to meet its gaze. Now it selects a target and just uses its death gaze (really more like a ray). In the Realms, death cheese is made from catoblepas milk, reputedly collected by the blind monks that make it. Most of the gathering is by paid adventurer, but regardless the lore makes no sense if you don't have to meet their gaze and it's less of a risky opportunity and more of a suicide mission to find a herd of catoblepas to milk.</p><p></p><p>The short ranges make it trivial, though, just stay at longbow range (at least the way long range is handled in the game).</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 6995021, member: 6778044"] It was the first feat that died in my campaign...and yes, anything that can run and has a thrusting attack can charge. It's not a terribly common tactic because it comes with its risks. I haven't used any gaze attack monsters in a while, but was a bit disappointed in the implementation of the catoblepas mechanics, because it breaks established lore. Its death gaze is feared, but could be avoided because it had difficulty raising its heavy head and you had to meet its gaze. Now it selects a target and just uses its death gaze (really more like a ray). In the Realms, death cheese is made from catoblepas milk, reputedly collected by the blind monks that make it. Most of the gathering is by paid adventurer, but regardless the lore makes no sense if you don't have to meet their gaze and it's less of a risky opportunity and more of a suicide mission to find a herd of catoblepas to milk. The short ranges make it trivial, though, just stay at longbow range (at least the way long range is handled in the game). [/QUOTE]
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Helping melee combat to be more competitive to ranged.
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