Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Helping melee combat to be more competitive to ranged.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lhynn" data-source="post: 7295260" data-attributes="member: 6922687"><p>So every dex character is now a mongol archer at their prime? And lets not forget that hit ratio to kill in military engagements (or any kind of fight, really) in the last 50 years is still embarrassingly low in combat situations. </p><p></p><p></p><p>Only if the moving target is heading straight towards you, or running from you in a straight line.</p><p></p><p></p><p>Any melee attack that finds its target once will find it again easily.</p><p></p><p></p><p>Melee attacks stagger, they leave you open more more attacks. they dont just poke a hole, they break your bones and destroy your organs. If melee attacks were as deadly as they should be the game would also be unfun tho, or fun for just a very particular kind of player.</p><p></p><p></p><p>Sure, my point exactly. To even hint at ranged being deadlier in real life shows a disconnect with reality that is fairly impressive, even for a forum dweller.</p></blockquote><p></p>
[QUOTE="Lhynn, post: 7295260, member: 6922687"] So every dex character is now a mongol archer at their prime? And lets not forget that hit ratio to kill in military engagements (or any kind of fight, really) in the last 50 years is still embarrassingly low in combat situations. Only if the moving target is heading straight towards you, or running from you in a straight line. Any melee attack that finds its target once will find it again easily. Melee attacks stagger, they leave you open more more attacks. they dont just poke a hole, they break your bones and destroy your organs. If melee attacks were as deadly as they should be the game would also be unfun tho, or fun for just a very particular kind of player. Sure, my point exactly. To even hint at ranged being deadlier in real life shows a disconnect with reality that is fairly impressive, even for a forum dweller. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Helping melee combat to be more competitive to ranged.
Top