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General Tabletop Discussion
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Helping melee combat to be more competitive to ranged.
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<blockquote data-quote="Ilbranteloth" data-source="post: 7295350" data-attributes="member: 6778044"><p>And likewise, if you don't agree, that's cool too.</p><p></p><p>I didn't think I was "up in arms about it," just commenting that I don't think your premise makes sense.</p><p></p><p>I don't think the amount of protection a shield provides changes at all, regardless of what armor your wearing. Either it stops the attack, it slows the attack down (absorbs some of the blow), or it doesn't. If it stops the attack or doesn't is the same no matter what you're wearing. If it absorbs some of the blow, then you'll still be more protected if you're wearing heavier armor since that will absorb more of the energy/attack that wasn't blocked by the shield. That's all. </p><p></p><p>Oh, and damage to equipment does happen in D&D, it's part of some settings (like Dark Sun), and has existed in optional rules in most editions, and is easy enough to implement in any campaign. It happens less in RAW in 5e, but it does still exist even there, such as a rust monster attack. It's part of our campaign, even though it happens relatively rarely, because we like the idea that an object that is getting hit repeatedly will eventually wear out. Proper care and maintenance matters, but even then it will eventually reach an end to its useful life.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7295350, member: 6778044"] And likewise, if you don't agree, that's cool too. I didn't think I was "up in arms about it," just commenting that I don't think your premise makes sense. I don't think the amount of protection a shield provides changes at all, regardless of what armor your wearing. Either it stops the attack, it slows the attack down (absorbs some of the blow), or it doesn't. If it stops the attack or doesn't is the same no matter what you're wearing. If it absorbs some of the blow, then you'll still be more protected if you're wearing heavier armor since that will absorb more of the energy/attack that wasn't blocked by the shield. That's all. Oh, and damage to equipment does happen in D&D, it's part of some settings (like Dark Sun), and has existed in optional rules in most editions, and is easy enough to implement in any campaign. It happens less in RAW in 5e, but it does still exist even there, such as a rust monster attack. It's part of our campaign, even though it happens relatively rarely, because we like the idea that an object that is getting hit repeatedly will eventually wear out. Proper care and maintenance matters, but even then it will eventually reach an end to its useful life. [/QUOTE]
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Helping melee combat to be more competitive to ranged.
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