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<blockquote data-quote="frankthedm" data-source="post: 3125724" data-attributes="member: 1164"><p>That is melee reach. The rules are quite quiet on the subject of how close one has to be to administer a potion. I'd <em>say</em> they have to be in the same square since that is fairly precise work for 6 seconds. Afterward I say the person applying the potion is then moved to thier last legal position.</p><p></p><p>Otherwise an attacker could drop someone, remain right next to the victim, and then the victim's ally could somehow "carefully administer a potion" <em>without</em> drawing an AoO.</p><p></p><p><span style="font-size: 9px"><em>A character can carefully administer a potion to an unconscious creature as a full-round action, trickling the liquid down the creature’s throat. Likewise, it takes a full-round action to apply an oil to an unconscious creature. </em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em><strong>Manipulate an Item</strong></em></span></p><p><span style="font-size: 9px"><em>In most cases, moving or manipulating an item is a move action. </em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>This includes retrieving or putting away a stored item, picking up an item, moving a heavy object, and opening a door. Examples of this kind of action, along with whether they incur an attack of opportunity, are given in Table: Move Actions. </em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em><strong>Melee Attacks</strong></em></span></p><p><span style="font-size: 9px"><em>With a normal melee weapon, you can strike any opponent within 5 feet. (Opponents within 5 feet are considered adjacent to you.) Some melee weapons have reach, as indicated in their descriptions. With a typical reach weapon, you can strike opponents 10 feet away, but you can’t strike adjacent foes (those within 5 feet). </em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em><strong>Threatened Squares</strong></em></span></p><p><span style="font-size: 9px"><em>You threaten all squares into which you can make a melee attack, even when it is not your action. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you. If you’re unarmed, you don’t normally threaten any squares and thus can’t make attacks of opportunity. </em></span></p></blockquote><p></p>
[QUOTE="frankthedm, post: 3125724, member: 1164"] That is melee reach. The rules are quite quiet on the subject of how close one has to be to administer a potion. I'd [I]say[/I] they have to be in the same square since that is fairly precise work for 6 seconds. Afterward I say the person applying the potion is then moved to thier last legal position. Otherwise an attacker could drop someone, remain right next to the victim, and then the victim's ally could somehow "carefully administer a potion" [I]without[/I] drawing an AoO. [SIZE=1][i]A character can carefully administer a potion to an unconscious creature as a full-round action, trickling the liquid down the creature’s throat. Likewise, it takes a full-round action to apply an oil to an unconscious creature. [B]Manipulate an Item[/B] In most cases, moving or manipulating an item is a move action. This includes retrieving or putting away a stored item, picking up an item, moving a heavy object, and opening a door. Examples of this kind of action, along with whether they incur an attack of opportunity, are given in Table: Move Actions. [B]Melee Attacks[/B] With a normal melee weapon, you can strike any opponent within 5 feet. (Opponents within 5 feet are considered adjacent to you.) Some melee weapons have reach, as indicated in their descriptions. With a typical reach weapon, you can strike opponents 10 feet away, but you can’t strike adjacent foes (those within 5 feet). [B]Threatened Squares[/B] You threaten all squares into which you can make a melee attack, even when it is not your action. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you. If you’re unarmed, you don’t normally threaten any squares and thus can’t make attacks of opportunity. [/i][/SIZE] [/QUOTE]
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