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<blockquote data-quote="Michael Silverbane" data-source="post: 5862642" data-attributes="member: 38016"><p>here is the rule that I use for this...</p><p></p><p>Waylay (Standard action)</p><p>At the beginning of an encounter, you may attempt to force one flat-footed opponent to hesitate. You must threaten your opponent if you are using a readied melee weapon, a readied natural weapon, or an unarmed strike. You must be within point blank range if you are using a readied ranged weapon. You make an Intimidate check opposed by the target's modified level check (1d20 + character level or Hit Dice + target's Wisdom modifier + target's modifiers on saves against fear). If you start the Waylay action during a surprise round, you gain a +4 bonus on your Intimidate check. If your check result equals or exceeds your target's check result, your target must immediately choose to take no action for the round, or choose to be attacked by you. If the target chooses to be attacked, you may make a Coup de Grace against your target as a Free action. If your target chooses to take no action, you may maintain the Waylay from round to round, making another Intimidate check opposed by the target's modified level check each round.</p></blockquote><p></p>
[QUOTE="Michael Silverbane, post: 5862642, member: 38016"] here is the rule that I use for this... Waylay (Standard action) At the beginning of an encounter, you may attempt to force one flat-footed opponent to hesitate. You must threaten your opponent if you are using a readied melee weapon, a readied natural weapon, or an unarmed strike. You must be within point blank range if you are using a readied ranged weapon. You make an Intimidate check opposed by the target's modified level check (1d20 + character level or Hit Dice + target's Wisdom modifier + target's modifiers on saves against fear). If you start the Waylay action during a surprise round, you gain a +4 bonus on your Intimidate check. If your check result equals or exceeds your target's check result, your target must immediately choose to take no action for the round, or choose to be attacked by you. If the target chooses to be attacked, you may make a Coup de Grace against your target as a Free action. If your target chooses to take no action, you may maintain the Waylay from round to round, making another Intimidate check opposed by the target's modified level check each round. [/QUOTE]
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