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Henchman - do they work?
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<blockquote data-quote="wlmartin" data-source="post: 5845355" data-attributes="member: 6679380"><p>I am in the middle of asking my DM if I can have a Henchman for my PC.</p><p></p><p>Unlike Hirelings, which are very easy to use - Henchman take more effort and if you spring it on your DM without notice or an agreement I feel it is unfair so I am keen for his approval but also wanted to find out what others thought about them.</p><p></p><p>Have you used them in 4e?</p><p>Do you have any good or bad experiences with using Henchman?</p><p>Do you have any advise?</p><p></p><p>My character is a ranged controller, extremely frail and it makes sense he would want a bodyguard that would stay close to him, attack anything that came close whilst if nothing is close he will wail on the enemies from a distance with this ranged weapon.</p><p></p><p>I was thinking about paying the Henchman the standard Hireling rate + a 10% cut of all of my loot (that way he is more than just a permanent hireling, he is invested in keeping me alive and doing well) where also I can see my character giving him bonuses for jobs well done if needed.</p><p></p><p></p><p>How would this sound to you if it was used/proposed in your D&D game? Would this unbalance things for your group or would this just be a different way to approach the weak controller dynamic that appears interesting?</p><p></p><p></p><p></p><p>I dont want people / my group to think this is just my way of cheating the game by having a permanent meat shield at my side, whilst this is a big plus, to me it is the equivalent of investing in a consumable item (such as a potion) that I am constantly quaffing to give myself an advantage but instead of downing a potion of clarity or such, I am utilizing a bodyguard and not only is the end result the same (it costs me more than the other players to keep myself alive and safe be it drinking lots of potions or using a Bodyguard) but it also offers some interesting interactions within the group dynamic that I like the idea of!</p><p></p><p></p><p>Also, considering my character is a Telepathic Psion, quite Charismatic, it is quite foreseeable that he would have an entourage... And if I decide to go down the route of the fluffy version of Thralherd (where instead of dominating a mind-slave you instead attract groupies that follow your every command) then this sets him up as a Celebrity, and that just sounds like an Epic Destiny I can get onboard with!</p><p></p><p></p><p></p><p>So any thoughts?</p></blockquote><p></p>
[QUOTE="wlmartin, post: 5845355, member: 6679380"] I am in the middle of asking my DM if I can have a Henchman for my PC. Unlike Hirelings, which are very easy to use - Henchman take more effort and if you spring it on your DM without notice or an agreement I feel it is unfair so I am keen for his approval but also wanted to find out what others thought about them. Have you used them in 4e? Do you have any good or bad experiences with using Henchman? Do you have any advise? My character is a ranged controller, extremely frail and it makes sense he would want a bodyguard that would stay close to him, attack anything that came close whilst if nothing is close he will wail on the enemies from a distance with this ranged weapon. I was thinking about paying the Henchman the standard Hireling rate + a 10% cut of all of my loot (that way he is more than just a permanent hireling, he is invested in keeping me alive and doing well) where also I can see my character giving him bonuses for jobs well done if needed. How would this sound to you if it was used/proposed in your D&D game? Would this unbalance things for your group or would this just be a different way to approach the weak controller dynamic that appears interesting? I dont want people / my group to think this is just my way of cheating the game by having a permanent meat shield at my side, whilst this is a big plus, to me it is the equivalent of investing in a consumable item (such as a potion) that I am constantly quaffing to give myself an advantage but instead of downing a potion of clarity or such, I am utilizing a bodyguard and not only is the end result the same (it costs me more than the other players to keep myself alive and safe be it drinking lots of potions or using a Bodyguard) but it also offers some interesting interactions within the group dynamic that I like the idea of! Also, considering my character is a Telepathic Psion, quite Charismatic, it is quite foreseeable that he would have an entourage... And if I decide to go down the route of the fluffy version of Thralherd (where instead of dominating a mind-slave you instead attract groupies that follow your every command) then this sets him up as a Celebrity, and that just sounds like an Epic Destiny I can get onboard with! So any thoughts? [/QUOTE]
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Henchman - do they work?
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