Hengeyokia

Raven Crowking

First Post
I don't know if anyone out there has made additional Hengeyokai animals for Oriental Adventures or non-Oriental games, but if you've got 'em, I'd love to take a look at them. In my world, Faerie Animals are westernized Hengeyokai, and I'd like to offer a bit more variety.

Daniel
 

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actually I think they're in Oriental Adventures ...

[read ej, read] ... oooooh additional
 
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I take it that either this isn't the cool idea I thought it was, or else it isn't one which a lot of people are interested in.

When I was devising my campaign world, I wanted to have "tribesmen" as a potential wandering encounter, as per good old 1st Edition. Because there are a lot of big lakes and rivers in the campaign starting area, I thought of these as semi-Native American, semi-Celtic tribesmen who used birchbark canoes, were generally pre-iron age, and had strong ties to the spirits in the area. Think woodlands rather than plains or pueblo culture.

I even devised rules for spirit quests, sacred bundles, and feats that required these things....The top end feats allow you to bind spirits to objects (swords, standing stones, etc.) or store spells in your sacred bundle to be released later. Fun stuff, good flavor for my world. So far these people -- the Lakashi -- are a hit....if only because they are less generic than most fantasy world humans.

Anyway, both the Celts and Native Americans had stories about animals taking human form. Obviously, the Native Americans exceeded the Celts on this theme, but my Lakashi are a lot more Native American than Celt. So, naturally, I thought of the OA hegeyokai. I renamed them faerie animals, made them fey (shapechanger), and voila!

Now the question of faerie animal types has come up. Could there be a faerie porcupine? A faerie stag? Overall, I think these would be cool additions to the game. My son has already started the thinking-it-through process (he wants to play the aforementioned faerie porcupine). The ECL of some animals would have to be more than the standard for hengeyokai, though, and I don't have much practice yet at assigning ECLs.

(If anyone is interested, I am also using the OA Shaman as a base core class in the setting, and some of the prestige classes are in use as well. There are some other neat concepts that I think would port well to a standard game, but I haven't found the time to do it yet....I am building this world as I go.)

Daniel
 

I'm using hengeyokai in my Rokugan game as sort of a secret race. They've decided that they need to get involved in the world, as humanity is screwing up too much, and needs help.

It sounds like we're using the same basic ideas for the creatures - they're animal spirits who've learned to take on human form, and live among humans. I've got a wolf hengeyokai druid as one of the PCs in the party now; he's there to keep an eye on another PC, who was manipulated by the hengeyokai in the past.

If you're interested, I could post the stats I used for him. They're a bit more powerful than the write-up in OA, because the race replaced the normal bonuses that I gave to PCs in the campaign, which are something like Midnight's bloodlines. He didn't get one of those, so I waived the +1 level adjustment I would have given the race otherwise.
 

I'd be very interested....In a month or two (so much to do) I'll be prepping a document with at least two dozen possible "faerie animals" for PCs to choose from...

Needless to say, LA will depend upon the type of animal!

Daniel
 

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