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Herbal preparations: Craft or Profession?
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<blockquote data-quote="Umbran" data-source="post: 438033" data-attributes="member: 177"><p>What's in a name? A skill by any other name still has the same DC...</p><p></p><p>To my mind, the question is worrthy of thought, but not because there's a question of whether herbalism is making something, or providing a service. The root question is - who is supposed to have access to the skill?</p><p></p><p>If you make it a Craft, then <em>everyone</em> has access to it as a class skill. That doesn't sound right. </p><p></p><p>If you make it a profession, the only core classes who don't have it as a class skill are Barbarians and Fighters. That still seems like too many having easy access. </p><p></p><p>So, it seems that it really needs it's own skill, akin to Alchemy.</p></blockquote><p></p>
[QUOTE="Umbran, post: 438033, member: 177"] What's in a name? A skill by any other name still has the same DC... To my mind, the question is worrthy of thought, but not because there's a question of whether herbalism is making something, or providing a service. The root question is - who is supposed to have access to the skill? If you make it a Craft, then [i]everyone[/i] has access to it as a class skill. That doesn't sound right. If you make it a profession, the only core classes who don't have it as a class skill are Barbarians and Fighters. That still seems like too many having easy access. So, it seems that it really needs it's own skill, akin to Alchemy. [/QUOTE]
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Herbal preparations: Craft or Profession?
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