Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
Herbs and Healing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shadowdweller00" data-source="post: 9515021" data-attributes="member: 6778479"><p><strong>Cadoc (Leaf)</strong></p><p>A rare succulent that only grows in temperate and arid conditions after a substantial rain; most frequently in alpine locations. The herb is about a hands length in height, with concentric rings of thick, spiky, triangular leaves that mature at approximately two to three fingers in width. Cadoc is exceptionally difficult to cultivate as the plant produces tiny spores instead of seeds that cannot usually be seen with the naked eye. When crushed, the leaves produces a faintly luminous (providing dim light in a 5 foot radius) paste that greatly speeds tissue growth.</p><p><strong><em>Effect: </em></strong>When directly spread on injuries, the paste doubles hit points restored by spending hit dice during a short rest. When fractionated and distilled properly through alchemical means, Cadoc can be used to produce healing or growth potions; presuming the user has both appropriate equipment and a detailed recipe for formulation. Users should be warned that excessive long-term use can cause cancer, although this rarely falls within an adventuring career...</p><p></p><p><strong>Moonsilver</strong></p><p>A tiny blue, annual flower that forms small patches in loamy, forest meadows that see significant fey activity. Moonsilver looks much like flax; and is almost indistinguishable from a number of more common meadow flowers except that it magically shimmers with a wispy, silvery sheen under the light of a full of near full moon. Moonsilver patches are most bountiful after the equinoxes - which are believed to affect growth or germination in some manner.</p><p><strong><em>Effect:</em></strong> Approximately half a peck of moonsilver flowers can be distilled into a vial of moonsilver essence. When used in the casting of an illusion or light-producing spell (including any that cause radiant damage), a vial of moonsilver essence can be consumed to effectively improve the spell so that it is treated as if cast with a spell slot that is one level higher than is actually expended. Cantrips improved with moonsilver essence are instead treated as upgraded to the next tier of damage; or have duration, area, and range doubled for non-damaging cantrips.</p><p></p><p><strong>Quasit Fingers</strong></p><p>A perennial shrub that grows beneath brambles in boggy patches by sparse deciduous groves. Forms woody stems that rise no more than two feet high with tiny, spade-shaped leaves. The plant produces slender black seedpods that mature in autumn at around half an inch to an inch in length. Raw seedpods are bittersweet in flavor and toxic, usually resulting in nausea and vomiting if consumed. However, they may be processed for medicinal use. Properly prepared fermentation byproducts of the seedpods increase heart rate, induce sweating, and stimulate liver and kidney function; helping the body to expel toxins and harmful magic more rapidly.</p><p><strong><em>Effect:</em></strong> Harvested seedpods can be mashed and mixed with oil derived from garden Sage; then left to ferment for at least six months. When this concoction is consumed, it provides the user a +1d4 bonus on constitution saves for 10 minutes. Care must be taken to ensure that mold does not grow on the fermenting extract, which typically ruins any beneficial effects and instead causes extreme gastrointestinal distress (resulting in diarrhea and the <em>poisoned </em>condition) for 1d4 days afterwards.</p></blockquote><p></p>
[QUOTE="Shadowdweller00, post: 9515021, member: 6778479"] [B]Cadoc (Leaf)[/B] A rare succulent that only grows in temperate and arid conditions after a substantial rain; most frequently in alpine locations. The herb is about a hands length in height, with concentric rings of thick, spiky, triangular leaves that mature at approximately two to three fingers in width. Cadoc is exceptionally difficult to cultivate as the plant produces tiny spores instead of seeds that cannot usually be seen with the naked eye. When crushed, the leaves produces a faintly luminous (providing dim light in a 5 foot radius) paste that greatly speeds tissue growth. [B][I]Effect: [/I][/B]When directly spread on injuries, the paste doubles hit points restored by spending hit dice during a short rest. When fractionated and distilled properly through alchemical means, Cadoc can be used to produce healing or growth potions; presuming the user has both appropriate equipment and a detailed recipe for formulation. Users should be warned that excessive long-term use can cause cancer, although this rarely falls within an adventuring career... [B]Moonsilver[/B] A tiny blue, annual flower that forms small patches in loamy, forest meadows that see significant fey activity. Moonsilver looks much like flax; and is almost indistinguishable from a number of more common meadow flowers except that it magically shimmers with a wispy, silvery sheen under the light of a full of near full moon. Moonsilver patches are most bountiful after the equinoxes - which are believed to affect growth or germination in some manner. [B][I]Effect:[/I][/B] Approximately half a peck of moonsilver flowers can be distilled into a vial of moonsilver essence. When used in the casting of an illusion or light-producing spell (including any that cause radiant damage), a vial of moonsilver essence can be consumed to effectively improve the spell so that it is treated as if cast with a spell slot that is one level higher than is actually expended. Cantrips improved with moonsilver essence are instead treated as upgraded to the next tier of damage; or have duration, area, and range doubled for non-damaging cantrips. [B]Quasit Fingers[/B] A perennial shrub that grows beneath brambles in boggy patches by sparse deciduous groves. Forms woody stems that rise no more than two feet high with tiny, spade-shaped leaves. The plant produces slender black seedpods that mature in autumn at around half an inch to an inch in length. Raw seedpods are bittersweet in flavor and toxic, usually resulting in nausea and vomiting if consumed. However, they may be processed for medicinal use. Properly prepared fermentation byproducts of the seedpods increase heart rate, induce sweating, and stimulate liver and kidney function; helping the body to expel toxins and harmful magic more rapidly. [B][I]Effect:[/I][/B] Harvested seedpods can be mashed and mixed with oil derived from garden Sage; then left to ferment for at least six months. When this concoction is consumed, it provides the user a +1d4 bonus on constitution saves for 10 minutes. Care must be taken to ensure that mold does not grow on the fermenting extract, which typically ruins any beneficial effects and instead causes extreme gastrointestinal distress (resulting in diarrhea and the [I]poisoned [/I]condition) for 1d4 days afterwards. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Herbs and Healing
Top