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<blockquote data-quote="grimslade" data-source="post: 3757989" data-attributes="member: 6061"><p>I am not really seeing any backstabbing here. Mike Mearls is stating that he was frustrated with ECL system not allowing him to have a sizable amount of opponents without a TPK. </p><p></p><p>I am puzzled by the instant nostalgia that erupts when a new edition is announced. A month ago there were dozens of threads on these boards discussing the flaws of 4E. A lot of them have been discussed by the designers in their blogs, DDI articles and on these boards. Yet after GenCon, 3.X has attained Sainthood. The flaws have vanished. The new designers are kicking the edition while its down. The cads!</p><p></p><p>What do you expect from a new edition? You want WotC to sell you the same thing but with a 4.0 on the cover? The biggest question after the announcement of 4E was 'Why?'. The simple answer, as it is whenever there is a new product, is to make the product better. </p><p>"Better? How so?", the community asks.</p><p>So the designers point out a lot of the things people have been complaining about since 3.0 rolled out. They contrast the problems, quirks and foibles of 3E with the solutions and design philosophy of 4E. They also have pointed out a lot of the things that work and would serve as pillars of the new edition.</p><p></p><p>You want to know the scary thing? In 6-8 years when 5.0 is warming up in the bullpen, these same designers will be pointing out the flaws of 4.0. No system is perfect. There is always a way to improve.</p><p>We can argue if the solutions presented will solve the problems we see, but let's not fool ourselves that the problems aren't there.</p></blockquote><p></p>
[QUOTE="grimslade, post: 3757989, member: 6061"] I am not really seeing any backstabbing here. Mike Mearls is stating that he was frustrated with ECL system not allowing him to have a sizable amount of opponents without a TPK. I am puzzled by the instant nostalgia that erupts when a new edition is announced. A month ago there were dozens of threads on these boards discussing the flaws of 4E. A lot of them have been discussed by the designers in their blogs, DDI articles and on these boards. Yet after GenCon, 3.X has attained Sainthood. The flaws have vanished. The new designers are kicking the edition while its down. The cads! What do you expect from a new edition? You want WotC to sell you the same thing but with a 4.0 on the cover? The biggest question after the announcement of 4E was 'Why?'. The simple answer, as it is whenever there is a new product, is to make the product better. "Better? How so?", the community asks. So the designers point out a lot of the things people have been complaining about since 3.0 rolled out. They contrast the problems, quirks and foibles of 3E with the solutions and design philosophy of 4E. They also have pointed out a lot of the things that work and would serve as pillars of the new edition. You want to know the scary thing? In 6-8 years when 5.0 is warming up in the bullpen, these same designers will be pointing out the flaws of 4.0. No system is perfect. There is always a way to improve. We can argue if the solutions presented will solve the problems we see, but let's not fool ourselves that the problems aren't there. [/QUOTE]
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