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Here Are The Most Popular D&D Feats (War Caster Leads The Pack!)
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<blockquote data-quote="ClaytonCross" data-source="post: 7772845" data-attributes="member: 6880599"><p>I am thinking based off the previous slides where they pointed out that character play after level 10 drops off, that is simply a result of campaigns restarting at lower level. Not 1% is not much of a variation (especially since these seem to be rounded % so it could be as low as .5%) so I imagine if they are polling only active characters it will fall below and rise above the 12-16 level usage as characters go inactive. This is just where we are right now.</p><p></p><p>I get that your joking because we have talked quite a bit over the years, this counter point is more for those who are taking your post too seriously in the defense of not using feats. I know your not a fan but there is a majority that does by a 14% gap 57 vs 43. I am actually surprised its as close as it is. Though I am reasonably sure the lead is based more on the joy of customization than on the believe that feats are need for optimization. That's pretty clear to me by the fact they are at 34% at level 4 when even characters that rolled a perfect 18 primary stat would get more out of a +2 to that stat than any feat (we use point by so unlucky players aren't horrible every game, which caps them at 16-17 making that more true).</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7772845, member: 6880599"] I am thinking based off the previous slides where they pointed out that character play after level 10 drops off, that is simply a result of campaigns restarting at lower level. Not 1% is not much of a variation (especially since these seem to be rounded % so it could be as low as .5%) so I imagine if they are polling only active characters it will fall below and rise above the 12-16 level usage as characters go inactive. This is just where we are right now. I get that your joking because we have talked quite a bit over the years, this counter point is more for those who are taking your post too seriously in the defense of not using feats. I know your not a fan but there is a majority that does by a 14% gap 57 vs 43. I am actually surprised its as close as it is. Though I am reasonably sure the lead is based more on the joy of customization than on the believe that feats are need for optimization. That's pretty clear to me by the fact they are at 34% at level 4 when even characters that rolled a perfect 18 primary stat would get more out of a +2 to that stat than any feat (we use point by so unlucky players aren't horrible every game, which caps them at 16-17 making that more true). [/QUOTE]
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