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Here Are The Most Popular D&D Feats (War Caster Leads The Pack!)
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<blockquote data-quote="ClaytonCross" data-source="post: 7773068" data-attributes="member: 6880599"><p>But again that implies paladins cast alot of spell instead of smiting while in melee range where they could get opportunity attacks. Almost all paladin spell that require empty hand for somatic components but don't have material components (18/19 Cure wounds being the only exception for all paladins) are special condition spell or are pre/post battle spells. Unless your GM magically ambushes with enemies starting battle within 30ft when your walking through the forest, roads, or down hallways where you should see them in advance and know they are coming with 1 round prep as the ranged fighter engage... then you should typically have 1 round for the concentration battle prep spell of your choice then use lay on hands to keep people up in battle not needing cure wounds.</p><p></p><p><strong>If I am wrong?... </strong>(which I could be, this is the question of my confusion) ... if so what paladin spell that requires a somatic component and not a material component are they casting <strong>in battle regularly</strong> that makes war-cater useful to a paladin other than spell concentration check where reliance (CON) is simply better and that the worst they have to do is sheath or drop their weapon as a free action then use the once a turn item interaction with the move rotating 5ft around and enemy (Not even forfeiting opportunity attacks) to pick it up on the same turn?</p><p></p><p>I really want to know. Can someone give me a specific answer of why they are using it? What spell made it so this was worth the lose of feat/ASI for mechanical or cool character design reasons?</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7773068, member: 6880599"] But again that implies paladins cast alot of spell instead of smiting while in melee range where they could get opportunity attacks. Almost all paladin spell that require empty hand for somatic components but don't have material components (18/19 Cure wounds being the only exception for all paladins) are special condition spell or are pre/post battle spells. Unless your GM magically ambushes with enemies starting battle within 30ft when your walking through the forest, roads, or down hallways where you should see them in advance and know they are coming with 1 round prep as the ranged fighter engage... then you should typically have 1 round for the concentration battle prep spell of your choice then use lay on hands to keep people up in battle not needing cure wounds. [B]If I am wrong?... [/B](which I could be, this is the question of my confusion) ... if so what paladin spell that requires a somatic component and not a material component are they casting [B]in battle regularly[/B] that makes war-cater useful to a paladin other than spell concentration check where reliance (CON) is simply better and that the worst they have to do is sheath or drop their weapon as a free action then use the once a turn item interaction with the move rotating 5ft around and enemy (Not even forfeiting opportunity attacks) to pick it up on the same turn? I really want to know. Can someone give me a specific answer of why they are using it? What spell made it so this was worth the lose of feat/ASI for mechanical or cool character design reasons? [/QUOTE]
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Community
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Here Are The Most Popular D&D Feats (War Caster Leads The Pack!)
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