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*Dungeons & Dragons
Here Come The PRESTIGE CLASSES! Plus Rune Magic!
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<blockquote data-quote="Sir Brennen" data-source="post: 7682371" data-attributes="member: 553"><p>Obviously, the key difference between PrC's and sub-classes is that PrCs aren't going to be limited to a particular class (though they may tend to favor some over others). I think there's room in 5E's design space for something like that. More than a feat, less than a full archetype/new class, more flexible in it's implementation than a subclass.</p><p></p><p>One thing these PrCs will have over 3.x's, is the way 5E's core proficiency bonus works across character level, not class. Too many PrCs build I saw created to take advantage of gaining an abiltiy AND an untimely bump to attack bonus or saving throws. Will there be some min-maxing? Sure, but definitely not to the same degree. And no matter what, you *will* be giving up some higher level ablities for certain, in exchange for a wider range of lower level abilities.</p><p></p><p>(As an aside: multi-classing into fighter is going to cost a wizard his higher level spells without accessing high level fighter abilities, so why should PrCs be any different?)</p><p></p><p>Though I've never really been a fan of PrCs, I'm actually on-board with this version. </p><p></p><p>It does require some thought on the part of a designers, though. Would this PrC concept be more appropriate as a feat? A sub-class of a specific class? Or do I have enough of a concept here to create a new archetype altogether?</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 7682371, member: 553"] Obviously, the key difference between PrC's and sub-classes is that PrCs aren't going to be limited to a particular class (though they may tend to favor some over others). I think there's room in 5E's design space for something like that. More than a feat, less than a full archetype/new class, more flexible in it's implementation than a subclass. One thing these PrCs will have over 3.x's, is the way 5E's core proficiency bonus works across character level, not class. Too many PrCs build I saw created to take advantage of gaining an abiltiy AND an untimely bump to attack bonus or saving throws. Will there be some min-maxing? Sure, but definitely not to the same degree. And no matter what, you *will* be giving up some higher level ablities for certain, in exchange for a wider range of lower level abilities. (As an aside: multi-classing into fighter is going to cost a wizard his higher level spells without accessing high level fighter abilities, so why should PrCs be any different?) Though I've never really been a fan of PrCs, I'm actually on-board with this version. It does require some thought on the part of a designers, though. Would this PrC concept be more appropriate as a feat? A sub-class of a specific class? Or do I have enough of a concept here to create a new archetype altogether? [/QUOTE]
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