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Here Come The PRESTIGE CLASSES! Plus Rune Magic!
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<blockquote data-quote="MechaPilot" data-source="post: 7682481" data-attributes="member: 82779"><p>Doesn't make it any more palatable. It's facepalm-inducing in the PHB, and it's facepalm-inducing in this article too. Ability score requirements are nonsense as an in-world requirement; simply having a 13 in a stat doesn't justify a character instantly having abilities that they never practiced, trained, or studied before that very moment. And, continuing to be frank, the odd number stat requirements are just an excuse to make odd stats relevant. If a character has a 12 or a 13 in a given stat and attempts to make a an attribute to do something that requires delicate finger work or knowledge of a field, they both get a +1 from the stat. In task resolution, by default, there is no fundamental difference between a 12 and a 13.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 7682481, member: 82779"] Doesn't make it any more palatable. It's facepalm-inducing in the PHB, and it's facepalm-inducing in this article too. Ability score requirements are nonsense as an in-world requirement; simply having a 13 in a stat doesn't justify a character instantly having abilities that they never practiced, trained, or studied before that very moment. And, continuing to be frank, the odd number stat requirements are just an excuse to make odd stats relevant. If a character has a 12 or a 13 in a given stat and attempts to make a an attribute to do something that requires delicate finger work or knowledge of a field, they both get a +1 from the stat. In task resolution, by default, there is no fundamental difference between a 12 and a 13. [/QUOTE]
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