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Here Come The PRESTIGE CLASSES! Plus Rune Magic!
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<blockquote data-quote="Li Shenron" data-source="post: 7682525" data-attributes="member: 1465"><p>By the way, [MENTION=3586]MerricB[/MENTION] excellent article as usual <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>It made me think that really there is ONE simple idea that can help against multiple problems at once... <strong>just design only HIGH-LEVEL prestige classes</strong>.</p><p></p><p>Just think of it, if we only had 5-levels prestige classes <em>requiring minimum character level 15th</em>, then:</p><p></p><p>- you could design very high-level special abilities associated to each prestige class (instead of low-level abilities which cost you giving up higher-level abilities later)</p><p>- you would know a lot more exactly at which character level a PC would enter the prestige class and earn those special abilities</p><p>- it would be much less likely to see players build crazy combos, because there just isn't level space for too many prestige classes per PC</p><p>- prestige classes would actually feel 'prestigious'</p><p></p><p>This Runecaster archetype probably is <em>not a good example of something that should be a prestige class</em>, because its features aren't particularly high-level after all. They aren't even much of a progression if you look closely, they mostly just develop 'horizontally', granting you more runes. It would be so much better to implement this Runecaster as a <strong>feat </strong>that can be taken multiple times.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7682525, member: 1465"] By the way, [MENTION=3586]MerricB[/MENTION] excellent article as usual :) It made me think that really there is ONE simple idea that can help against multiple problems at once... [B]just design only HIGH-LEVEL prestige classes[/B]. Just think of it, if we only had 5-levels prestige classes [I]requiring minimum character level 15th[/I], then: - you could design very high-level special abilities associated to each prestige class (instead of low-level abilities which cost you giving up higher-level abilities later) - you would know a lot more exactly at which character level a PC would enter the prestige class and earn those special abilities - it would be much less likely to see players build crazy combos, because there just isn't level space for too many prestige classes per PC - prestige classes would actually feel 'prestigious' This Runecaster archetype probably is [I]not a good example of something that should be a prestige class[/I], because its features aren't particularly high-level after all. They aren't even much of a progression if you look closely, they mostly just develop 'horizontally', granting you more runes. It would be so much better to implement this Runecaster as a [B]feat [/B]that can be taken multiple times. [/QUOTE]
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Here Come The PRESTIGE CLASSES! Plus Rune Magic!
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