Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Here Come The PRESTIGE CLASSES! Plus Rune Magic!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 7682608" data-attributes="member: 1465"><p>If by archetypes you mean subclasses, then they serve a different purpose because they are fundamentally locked to a single class. </p><p></p><p>IMHO subclasses should be used to represent something <em>non-elite</em>, just one possible path of the many for that class; by contrast, prestige classes should be used to represent <em>elite</em> paths which are restricted by membership. For example, I am not sure that Purple Dragon Knights were a good idea as a subclass (but then if only Fighter are supposed to be PDK, then it's good!).</p><p></p><p>As for the danger of flood, it's there also for subclasses, if it hasn't started yet. WotC is <em>not</em> going to bloat the 5e system with the current release plan, which is what so far, one sourcebooks <em>per year</em>, plus small adventures additions? If it bloats with this plan, it bloats because of 3rd party products, so why is everybody asking for an OGL as soon as possible?</p><p></p><p></p><p></p><p>I agree that the latter should not be forgotten. For me even worse than breaking the rules it was to see ridiculous non-concepts like Fighter 4/Wizard 3/Rogue 2/Master of Shadow 1/Defender of the The Light 1/Fire Adept 1/Icemonger 1/Superhero 1/Extraordinary Commoner 1/Ultra Specialist 1/Mega Generalist 1...</p><p></p><p></p><p></p><p>I agree on both these points.</p><p></p><p>Although I have to say that I like the Rokugan fantasy setting because of its difference with the normal fantasy setting, that in Rokugan essentially <em>all</em> knowledge flows through masters to students, with a strong emphasis on belonging to a school. You can't even mix base classes freely because if you're meant to be a Samurai, you join a Samurai school (when you're still a child) and you stay there forever. There is no such thing as "I want to learn a bit of magic, a few roguish skills, this special trick, that awesome technique" and cherry-pick classes, feats and other stuff. You have to stick with one path (Samurai, Shugenja, Monk or Courtier) and with what your Clan offers in that path, although elite options exists, but you have to earn access to them (and you are still normally restricted to your clan's), and once you enter an elite path, only a fool would leave it for another. Despite the abundance of published PrCls also in Rokugan, it was never a problem... unless you totally changed the setting's basic premise!</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7682608, member: 1465"] If by archetypes you mean subclasses, then they serve a different purpose because they are fundamentally locked to a single class. IMHO subclasses should be used to represent something [I]non-elite[/I], just one possible path of the many for that class; by contrast, prestige classes should be used to represent [I]elite[/I] paths which are restricted by membership. For example, I am not sure that Purple Dragon Knights were a good idea as a subclass (but then if only Fighter are supposed to be PDK, then it's good!). As for the danger of flood, it's there also for subclasses, if it hasn't started yet. WotC is [I]not[/I] going to bloat the 5e system with the current release plan, which is what so far, one sourcebooks [I]per year[/I], plus small adventures additions? If it bloats with this plan, it bloats because of 3rd party products, so why is everybody asking for an OGL as soon as possible? I agree that the latter should not be forgotten. For me even worse than breaking the rules it was to see ridiculous non-concepts like Fighter 4/Wizard 3/Rogue 2/Master of Shadow 1/Defender of the The Light 1/Fire Adept 1/Icemonger 1/Superhero 1/Extraordinary Commoner 1/Ultra Specialist 1/Mega Generalist 1... I agree on both these points. Although I have to say that I like the Rokugan fantasy setting because of its difference with the normal fantasy setting, that in Rokugan essentially [I]all[/I] knowledge flows through masters to students, with a strong emphasis on belonging to a school. You can't even mix base classes freely because if you're meant to be a Samurai, you join a Samurai school (when you're still a child) and you stay there forever. There is no such thing as "I want to learn a bit of magic, a few roguish skills, this special trick, that awesome technique" and cherry-pick classes, feats and other stuff. You have to stick with one path (Samurai, Shugenja, Monk or Courtier) and with what your Clan offers in that path, although elite options exists, but you have to earn access to them (and you are still normally restricted to your clan's), and once you enter an elite path, only a fool would leave it for another. Despite the abundance of published PrCls also in Rokugan, it was never a problem... unless you totally changed the setting's basic premise! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Here Come The PRESTIGE CLASSES! Plus Rune Magic!
Top