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General Tabletop Discussion
*Dungeons & Dragons
Here Come The PRESTIGE CLASSES! Plus Rune Magic!
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<blockquote data-quote="Galendril" data-source="post: 7682609" data-attributes="member: 6777076"><p>First, how do you explain that multi-classing isn't going to come up? It happens all the time. Players make a snap decision or find a neat magic item which would benefit another class more than the one they are currently in and decide to switch to another class. There are many reasons players decide to switch classes with no forethought.</p><p></p><p>I am saying that I want some level of realism in how this happens. The most common way to explain this is they seek out a trainer who teaches them the ropes of the new class. And it appears you failed to read my other posts. So, I'll repeat it again: if a player plans in advance to multiclass and have chosen a background which supports the new class, then it makes sense they've already received the training, but haven't put it to practical use yet. Presumably, the character is practicing their nascent skills during their downtime.</p><p></p><p>Here it is again for your convenience:</p><p></p><p></p><p>My complaint goes back to my second post of this thread is when a character multi-classes with no planning, no training, or no explanation. I referred to it as *poof* knowledge.</p><p></p><p>Second, all that stuff about gaining skills within a class: I wasn't referring to that at all.</p><p></p><p>Third, if someone wants to play hyper realistic game or if they want to play a low realism game, that's their choice. They should not be offended one way or the other if someone recognizes it as such. Pot Tay To, Pot Tah To</p><p></p><p>I think you're starting to agree with me. So, I'm not sure why you keep replying.</p><p></p><p>Have a great day!</p></blockquote><p></p>
[QUOTE="Galendril, post: 7682609, member: 6777076"] First, how do you explain that multi-classing isn't going to come up? It happens all the time. Players make a snap decision or find a neat magic item which would benefit another class more than the one they are currently in and decide to switch to another class. There are many reasons players decide to switch classes with no forethought. I am saying that I want some level of realism in how this happens. The most common way to explain this is they seek out a trainer who teaches them the ropes of the new class. And it appears you failed to read my other posts. So, I'll repeat it again: if a player plans in advance to multiclass and have chosen a background which supports the new class, then it makes sense they've already received the training, but haven't put it to practical use yet. Presumably, the character is practicing their nascent skills during their downtime. Here it is again for your convenience: My complaint goes back to my second post of this thread is when a character multi-classes with no planning, no training, or no explanation. I referred to it as *poof* knowledge. Second, all that stuff about gaining skills within a class: I wasn't referring to that at all. Third, if someone wants to play hyper realistic game or if they want to play a low realism game, that's their choice. They should not be offended one way or the other if someone recognizes it as such. Pot Tay To, Pot Tah To I think you're starting to agree with me. So, I'm not sure why you keep replying. Have a great day! [/QUOTE]
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