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Here comes a TPK by assassination (SCAP spoiler)
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<blockquote data-quote="xnosipjpqmhd" data-source="post: 3653189"><p>Spoiler ahead… don't read if you haven't played (or run) Shackled City.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>.</p><p></p><p>In Secret of the Soul Pillars, a trio of assassins attacks the party in a tavern, which is an insanely silly plan. I think enemies should be smarter than that. </p><p></p><p>For instance (assuming the PCs are all staying at an inn) why wouldn't the assassins simply go to the first PC's room in the middle of the night, cast <em>silence </em> on a coin or whatnot, walk in, coup de grace the poor sap, then rinse and repeat until all PC's are dead? </p><p></p><p>I doubt that my players are paranoid enough to take any magical (or even mundane) precautions at night in an inn. They almost certainly would be out of their armour. </p><p>The assassins' <em>silence</em> would last for several minutes (probably long enough for a TPK). Even if the PC under attack woke up, they couldn't cast <em>dispel magic</em> since it requires a verbal component (they would need Silent Spell or a <em>wand of dispel magic</em> or something).</p><p></p><p>Any complications to this plan that I'm missing? Sounds too easy.</p><p></p><p>I suppose if I want to give the PCs a sporting chance, I could have a random fellow patron stumble upon the assassination in progress and yell out. Even then the other (sleeping) PCs have a -10 penalty to their Listen checks to hear it. Any other ideas?</p></blockquote><p></p>
[QUOTE="xnosipjpqmhd, post: 3653189"] Spoiler ahead… don't read if you haven't played (or run) Shackled City. . . . In Secret of the Soul Pillars, a trio of assassins attacks the party in a tavern, which is an insanely silly plan. I think enemies should be smarter than that. For instance (assuming the PCs are all staying at an inn) why wouldn't the assassins simply go to the first PC's room in the middle of the night, cast [I]silence [/I] on a coin or whatnot, walk in, coup de grace the poor sap, then rinse and repeat until all PC's are dead? I doubt that my players are paranoid enough to take any magical (or even mundane) precautions at night in an inn. They almost certainly would be out of their armour. The assassins' [I]silence[/I] would last for several minutes (probably long enough for a TPK). Even if the PC under attack woke up, they couldn't cast [I]dispel magic[/I] since it requires a verbal component (they would need Silent Spell or a [I]wand of dispel magic[/I] or something). Any complications to this plan that I'm missing? Sounds too easy. I suppose if I want to give the PCs a sporting chance, I could have a random fellow patron stumble upon the assassination in progress and yell out. Even then the other (sleeping) PCs have a -10 penalty to their Listen checks to hear it. Any other ideas? [/QUOTE]
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