Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Here comes a TPK by assassination (SCAP spoiler)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Schmoe" data-source="post: 3653289" data-attributes="member: 913"><p>This has been brought up before on the Paizo boards, as well. One thing to keep in mind is that the group aren't all <em>assassins</em> in the D&D sense of the term, but assassins in the "hired killer" sense of the term. There are a few things in favor of having the encounter play out as described in the adventure:</p><p></p><p>1. The assassins' abilities will likely be flashy and draw attention whether they attack in the dead of night or not.</p><p></p><p>2. If anything, the PCs are more likely to have their guard down while enjoying a meal at the inn than when sleeping for the night. They would expect the party to have some defenses around their residence that they would rather not deal with. The PCs are easier to get to in the common room than in their private room.</p><p></p><p>3. The assassins can be viewed very much like an old-fashioned mob hit. Enter door. Blast target. Leave. The fact that they operate as a group, rather than singly, as well as their chosen tactics, reinforces this style of hit.</p><p></p><p>4. As a metagame consideration, a full-on assault is less likely to TPK the party. </p><p></p><p>Remember that just because you, the DM, know how to inflict maximum damage on the party, does not mean that the NPCs do or that they will act in such a maximizing way. The NPCs have personalities, beliefs, and prejudices, just as people in real life. It's very easy to rationalize the assassins as a group of hit-men who prefer an open hit to sneaking around.</p><p></p><p><em>Edit:</em> Also, based on accounts from people who've run the encounter on the Paizo boards, the encounter will most likely still be extremely difficult even when run as a frontal assault. It's already widely regarded as one of the most challenging encounters in the SCAP, so you might not want to make it much more deadly.</p></blockquote><p></p>
[QUOTE="Schmoe, post: 3653289, member: 913"] This has been brought up before on the Paizo boards, as well. One thing to keep in mind is that the group aren't all [i]assassins[/i] in the D&D sense of the term, but assassins in the "hired killer" sense of the term. There are a few things in favor of having the encounter play out as described in the adventure: 1. The assassins' abilities will likely be flashy and draw attention whether they attack in the dead of night or not. 2. If anything, the PCs are more likely to have their guard down while enjoying a meal at the inn than when sleeping for the night. They would expect the party to have some defenses around their residence that they would rather not deal with. The PCs are easier to get to in the common room than in their private room. 3. The assassins can be viewed very much like an old-fashioned mob hit. Enter door. Blast target. Leave. The fact that they operate as a group, rather than singly, as well as their chosen tactics, reinforces this style of hit. 4. As a metagame consideration, a full-on assault is less likely to TPK the party. Remember that just because you, the DM, know how to inflict maximum damage on the party, does not mean that the NPCs do or that they will act in such a maximizing way. The NPCs have personalities, beliefs, and prejudices, just as people in real life. It's very easy to rationalize the assassins as a group of hit-men who prefer an open hit to sneaking around. [i]Edit:[/i] Also, based on accounts from people who've run the encounter on the Paizo boards, the encounter will most likely still be extremely difficult even when run as a frontal assault. It's already widely regarded as one of the most challenging encounters in the SCAP, so you might not want to make it much more deadly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Here comes a TPK by assassination (SCAP spoiler)
Top