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<blockquote data-quote="Vraille Darkfang" data-source="post: 1568079" data-attributes="member: 16989"><p>I voted no, but...</p><p></p><p>I've played many Paladins, but never until I know how the DM views them. Some go so far as to play the "never strike first in combat or lose your paladin abilities". Those games have very few high level paladins. Lots of dead ones & former paladins though. My own personal code of a paladin is to protect the weak & fight evil. Killing a child molestor fulfills both of those requirements.</p><p></p><p>However, I have played some paladins that would NOT have killed the man (keep in mind the appearance between a 1st lvl commoner & a 10th lvl thief can be nothing, the only way he knew is his DM TOLD him). Namely my Paladins on Illmater tend to be of the "all must be given a chance at redemption" view (makes the party made when he tries to reason with every ogre, goblin, kobold they come across. I've had some paladins of Tyr who would NEVER have struck the man down if a proper court of law was nearby.</p><p>On the other hand my LG 28th lvl Crusader (2nd ed kit) of Hoar, God of Ironic Vengeance would have done just as Vinidicator's Paladin did (though he would have aimed at a different spot.</p><p></p><p>My final analysis. Your DM serves as your direct link to your God. If he interrupts you to ask you if you are sure you want to do this, you can be sure he (thus your GOD) finds something you should think about reconsidering. When this happens, you need to take a moment to think. </p><p></p><p>The best thing to do, before you play a paladin, ask you DM for his version of a Paladin's code. If he doesn't have up, ask to make one up yourself for your paladin order. Give it to him after your done, let him make changes. Once you both KNOW what the defintion of a Paladin's Code is you can play one much better.</p><p></p><p>As shown on these boards, many have a different idea of what a Paladin's Code is. The best DM's don't have a single code either. It should vary from god-to-god and order-to-order. With a few exceptions I'd NEVER play a paladin if the DM just had one iron-clad view of how to be a Paladin.</p><p></p><p>Vraille Darkfang</p></blockquote><p></p>
[QUOTE="Vraille Darkfang, post: 1568079, member: 16989"] I voted no, but... I've played many Paladins, but never until I know how the DM views them. Some go so far as to play the "never strike first in combat or lose your paladin abilities". Those games have very few high level paladins. Lots of dead ones & former paladins though. My own personal code of a paladin is to protect the weak & fight evil. Killing a child molestor fulfills both of those requirements. However, I have played some paladins that would NOT have killed the man (keep in mind the appearance between a 1st lvl commoner & a 10th lvl thief can be nothing, the only way he knew is his DM TOLD him). Namely my Paladins on Illmater tend to be of the "all must be given a chance at redemption" view (makes the party made when he tries to reason with every ogre, goblin, kobold they come across. I've had some paladins of Tyr who would NEVER have struck the man down if a proper court of law was nearby. On the other hand my LG 28th lvl Crusader (2nd ed kit) of Hoar, God of Ironic Vengeance would have done just as Vinidicator's Paladin did (though he would have aimed at a different spot. My final analysis. Your DM serves as your direct link to your God. If he interrupts you to ask you if you are sure you want to do this, you can be sure he (thus your GOD) finds something you should think about reconsidering. When this happens, you need to take a moment to think. The best thing to do, before you play a paladin, ask you DM for his version of a Paladin's code. If he doesn't have up, ask to make one up yourself for your paladin order. Give it to him after your done, let him make changes. Once you both KNOW what the defintion of a Paladin's Code is you can play one much better. As shown on these boards, many have a different idea of what a Paladin's Code is. The best DM's don't have a single code either. It should vary from god-to-god and order-to-order. With a few exceptions I'd NEVER play a paladin if the DM just had one iron-clad view of how to be a Paladin. Vraille Darkfang [/QUOTE]
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