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<blockquote data-quote="Gundark" data-source="post: 3976439" data-attributes="member: 6148"><p>As you can probably tell I'm a fan of the highlander TV series. Anyhow I was thinking of a campaign where the PCs are immortals of some kind. It doesn't have to be from the movies or the TV series. What I'm thinking of doing is having the heroes live in the current time period, but have "flashback adventures" (FAs). What I mean is they remember an event which the group plays out in adventure from in different eras of time. Ideally what I would like is for the Campaign to jump back and forth between different periods of time.</p><p></p><p>Now there are some problems with this type of thing. First off is how would you deal with xp? Do the heroes gain xp for these "FAs"? Are they higher levels in the modern era? Do they have multiple versions of their characters at differnt levels? It really doesn't seem to fit well.</p><p></p><p>Problem number 2 is there really isn't any threat to a FAs if they are suppost to surivive it. What I mean is if a hero is living in the current time, what sense of danger is there if adventuring in 1918 WW1 france? They have to survive for they are alive in the current time. A possible solution is that there is another penality to "dying" rather than death. level loss? losing of some sort of power? Again it's murky at best making something like this work.</p><p></p><p>Anyhow....any ideas? Have you done something like this? How well did it work? What would you do?</p></blockquote><p></p>
[QUOTE="Gundark, post: 3976439, member: 6148"] As you can probably tell I'm a fan of the highlander TV series. Anyhow I was thinking of a campaign where the PCs are immortals of some kind. It doesn't have to be from the movies or the TV series. What I'm thinking of doing is having the heroes live in the current time period, but have "flashback adventures" (FAs). What I mean is they remember an event which the group plays out in adventure from in different eras of time. Ideally what I would like is for the Campaign to jump back and forth between different periods of time. Now there are some problems with this type of thing. First off is how would you deal with xp? Do the heroes gain xp for these "FAs"? Are they higher levels in the modern era? Do they have multiple versions of their characters at differnt levels? It really doesn't seem to fit well. Problem number 2 is there really isn't any threat to a FAs if they are suppost to surivive it. What I mean is if a hero is living in the current time, what sense of danger is there if adventuring in 1918 WW1 france? They have to survive for they are alive in the current time. A possible solution is that there is another penality to "dying" rather than death. level loss? losing of some sort of power? Again it's murky at best making something like this work. Anyhow....any ideas? Have you done something like this? How well did it work? What would you do? [/QUOTE]
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