Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Here we are, born to be kings, we're the princes of the universe
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ValhallaGH" data-source="post: 4016819" data-attributes="member: 41187"><p>I'd recommend Mutants and Masterminds (2e) because it covers the mechanics for being an immortal (ageless, recovers from injury, permanently killed by decapitation) very easily and in a balanced fashion (so you <em>can</em> have regular humans that are on par with some immortals, though you certainly don't have to). It lets you have rules for crazy supernatural powers if or when you decide to introduce such into your game, and they too are balanced and fair.</p><p>That said, M&M has no special mechanics for flashbacks, or how to handle the rewards of such. Personally, I'd award a useful piece of information and a single Power Point for a successful flashback (success includes involving the other players) but that's just a suggestion.</p><p>Of course, none of this has to matter. If the players are all immortals then you can just make their immortality a plot device, or a common trait they all have on top of everything else. That would allow you to use any rule set you desire (including <a href="http://en.wikipedia.org/wiki/Deadlands" target="_blank">original Deadlands</a>, which would be awesome for this) and have all the fun you desire.</p><p></p><p>As for the threats of the past, while you may not be able to permanently kill the character, you can cause him to have a much more traumatic past filled with more failures and fewer resources/allies to use in the present, if he fails in a flashback.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 4016819, member: 41187"] I'd recommend Mutants and Masterminds (2e) because it covers the mechanics for being an immortal (ageless, recovers from injury, permanently killed by decapitation) very easily and in a balanced fashion (so you [i]can[/i] have regular humans that are on par with some immortals, though you certainly don't have to). It lets you have rules for crazy supernatural powers if or when you decide to introduce such into your game, and they too are balanced and fair. That said, M&M has no special mechanics for flashbacks, or how to handle the rewards of such. Personally, I'd award a useful piece of information and a single Power Point for a successful flashback (success includes involving the other players) but that's just a suggestion. Of course, none of this has to matter. If the players are all immortals then you can just make their immortality a plot device, or a common trait they all have on top of everything else. That would allow you to use any rule set you desire (including [url=http://en.wikipedia.org/wiki/Deadlands]original Deadlands[/url], which would be awesome for this) and have all the fun you desire. As for the threats of the past, while you may not be able to permanently kill the character, you can cause him to have a much more traumatic past filled with more failures and fewer resources/allies to use in the present, if he fails in a flashback. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Here we are, born to be kings, we're the princes of the universe
Top