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General Tabletop Discussion
*Pathfinder & Starfinder
Here's a good Toughness House Rule!
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<blockquote data-quote="ThomasBJJ" data-source="post: 292820" data-attributes="member: 993"><p>I always thought the Toughness in PHB was too weak.</p><p></p><p> I have no opinion on all the Dragons toughness, etc. but here's my fix for the PHB Toughness feat:</p><p></p><p>2 hit points, and +1 hp/level. Non-retro</p><p></p><p>That makes it the same power level at 1st level as written in the PHB, but boosts it's usefullness at higher levels, which is where it really pales. Non-retro is a matter of personal tast, I don't think a 10th level fighter should suddenly gain 12 additional hit points overnight. And the character would not suddenly become "tough". </p><p></p><p>I also liked the way they converted this feat in Never Winter Nights computer game. Though there, you only got +1 hp/level.</p></blockquote><p></p>
[QUOTE="ThomasBJJ, post: 292820, member: 993"] I always thought the Toughness in PHB was too weak. I have no opinion on all the Dragons toughness, etc. but here's my fix for the PHB Toughness feat: 2 hit points, and +1 hp/level. Non-retro That makes it the same power level at 1st level as written in the PHB, but boosts it's usefullness at higher levels, which is where it really pales. Non-retro is a matter of personal tast, I don't think a 10th level fighter should suddenly gain 12 additional hit points overnight. And the character would not suddenly become "tough". I also liked the way they converted this feat in Never Winter Nights computer game. Though there, you only got +1 hp/level. [/QUOTE]
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Here's a good Toughness House Rule!
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