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General Tabletop Discussion
*Pathfinder & Starfinder
Here's a list of published settings. Which are good for the PoL style?
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<blockquote data-quote="Cmarco" data-source="post: 4145907" data-attributes="member: 58203"><p>Yeah! The way I see it, to make it really "points of light", you'd have to finish off the wars between all the factions. The high elves (eladrin) would retreat back to their mountain strongholds (which are shielded from the world with massive invisibility spells and other such "beneath-notice" magic), and their elven cousins would eventually draw back to their woodland homes. A similar situation would probably happen in the case of the dwarves of Mordengard. The human nation of Thalos remains on it's island, which makes forays into the wilds of the mainland a dangerous prospect.</p><p></p><p>Drazen, the hobgoblin ruler over Drazen's Horde (lots of hobgoblins, goblins, bugbears, orcs, giants, ogres, trolls and whatnot) fractured after the death of Drazen. These creatures eventually went their own way, taking up residence in the territories left open after the Godwar. </p><p></p><p>Demon-worshipping gnolls abound within the setting, slavishly serving under the will of Yeenoghu. Their goals are to locate gates to the Abyss, typically guarded by the eladrin folk, and to unleash demonic hordes upon the land.</p><p></p><p>The undead also run rampant in the setting. The undead warlord Ahmut raised thousands of undead using the powers given him by Stratis (the brother of Hextor and Heironeous), and even more undead were created by the Cult of the Red Scythe, a group of Nerull cultists who believe Ahmut is the emissary of Nerull. Whether Ahmut is still around is really up to DM discretion, but he would make an interesting epic-tier threat.</p><p></p><p>The drow only recently appeared in the Western Oerik, and, in the time after the war, have conquered several cities and outposts of the ancient underground gith kingdom of Zarum. Kuo-toa and mindflayers are allied with these drow, and the drow also control several displacer beasts.</p><p></p><p>The lands are filled with unexplored locales, like Scalebane (a dragon graveyard) and the Ghostwind Plateau (an area haunted by the ghosts of dead giants)... </p><p></p><p>I know this is a long post, but it really seems to me that the setting of Chainmail would make a great Points of Light setting.</p></blockquote><p></p>
[QUOTE="Cmarco, post: 4145907, member: 58203"] Yeah! The way I see it, to make it really "points of light", you'd have to finish off the wars between all the factions. The high elves (eladrin) would retreat back to their mountain strongholds (which are shielded from the world with massive invisibility spells and other such "beneath-notice" magic), and their elven cousins would eventually draw back to their woodland homes. A similar situation would probably happen in the case of the dwarves of Mordengard. The human nation of Thalos remains on it's island, which makes forays into the wilds of the mainland a dangerous prospect. Drazen, the hobgoblin ruler over Drazen's Horde (lots of hobgoblins, goblins, bugbears, orcs, giants, ogres, trolls and whatnot) fractured after the death of Drazen. These creatures eventually went their own way, taking up residence in the territories left open after the Godwar. Demon-worshipping gnolls abound within the setting, slavishly serving under the will of Yeenoghu. Their goals are to locate gates to the Abyss, typically guarded by the eladrin folk, and to unleash demonic hordes upon the land. The undead also run rampant in the setting. The undead warlord Ahmut raised thousands of undead using the powers given him by Stratis (the brother of Hextor and Heironeous), and even more undead were created by the Cult of the Red Scythe, a group of Nerull cultists who believe Ahmut is the emissary of Nerull. Whether Ahmut is still around is really up to DM discretion, but he would make an interesting epic-tier threat. The drow only recently appeared in the Western Oerik, and, in the time after the war, have conquered several cities and outposts of the ancient underground gith kingdom of Zarum. Kuo-toa and mindflayers are allied with these drow, and the drow also control several displacer beasts. The lands are filled with unexplored locales, like Scalebane (a dragon graveyard) and the Ghostwind Plateau (an area haunted by the ghosts of dead giants)... I know this is a long post, but it really seems to me that the setting of Chainmail would make a great Points of Light setting. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Here's a list of published settings. Which are good for the PoL style?
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