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<blockquote data-quote="weem" data-source="post: 4993028" data-attributes="member: 9470"><p>Mine is evolving pretty much from the <a href="http://www.enworld.org/forum/general-rpg-discussion/267737-bottom-up-world-design-i-am-believer.html" target="_blank">bottom up</a> but I think I can sum it up (see sig link for a few more details).</p><p></p><p>It is called the Last Lands.</p><p></p><p>The basic idea is that as the 'Old World' crumbled and fell apart around the civilized races, a being known now as The One God came to these races and offered them a new home.</p><p></p><p>The Humans and Eladrin accepted, while the Elves did not. As such, the elves were left behind. The problem was, upon arrival in the Last Lands, instead of their being thousands and thousands of survivors, there were barely 300 - most of these being humans.</p><p></p><p>Over 1,200 years have come and gone since that day and humanity has spread out from the small island the first arrived on. Their people blanket the shores North and South of the island now know as the Island of Ways, and it's immense city Havenshore.</p><p></p><p><strong>Some items of interest...</strong></p><p></p><p>* The Last Lands is a world given to the civilized races of the Old World during a time of cataclysmic destruction there. The small number of Humans and Eladrin that made the trip some 1,200 years ago are now the dominant races in a world full of many different sentient and intelligent beings.</p><p></p><p>* Havenshore, the city at the center of these lands and home to the leaders of the various human kingdoms, is simultaneously a place of great beauty and unimaginable suffering.</p><p></p><p>* Subdwellers, as they are called, live below the city within it’s many corridors, sewers and forgotten dungeons. Consisting of multiple races of creatures (including goblins, kobolds, halflings, and gnomes), these beings are subjected to beatings, slavery and even murder with almost no protection from the law. Most can speak Common (somewhat), but their lack of proper intelligence earns them no respect and they are often considered to be no better than the rats they live with</p><p></p><p>* Arrivals of ‘Outsiders’ occur randomly from time to time within the limits of Havenshore. Be it a Human who suddenly finds himself in a field of corn, a group of children who find themselves standing in the halls of the Great Spire, or a monstrous beast that suddenly appears in the kitchens of the Council Palace, none of them recall anything that occurred before that moment beyond their names.</p><p></p><p>* The Great Spire is a building in Havenshore of awesome size. Constructed around the Stone of Calling, it protects this ancient obelisk and provides a home to the Watchers who study it.</p></blockquote><p></p>
[QUOTE="weem, post: 4993028, member: 9470"] Mine is evolving pretty much from the [URL="http://www.enworld.org/forum/general-rpg-discussion/267737-bottom-up-world-design-i-am-believer.html"]bottom up[/URL] but I think I can sum it up (see sig link for a few more details). It is called the Last Lands. The basic idea is that as the 'Old World' crumbled and fell apart around the civilized races, a being known now as The One God came to these races and offered them a new home. The Humans and Eladrin accepted, while the Elves did not. As such, the elves were left behind. The problem was, upon arrival in the Last Lands, instead of their being thousands and thousands of survivors, there were barely 300 - most of these being humans. Over 1,200 years have come and gone since that day and humanity has spread out from the small island the first arrived on. Their people blanket the shores North and South of the island now know as the Island of Ways, and it's immense city Havenshore. [B]Some items of interest...[/B] * The Last Lands is a world given to the civilized races of the Old World during a time of cataclysmic destruction there. The small number of Humans and Eladrin that made the trip some 1,200 years ago are now the dominant races in a world full of many different sentient and intelligent beings. * Havenshore, the city at the center of these lands and home to the leaders of the various human kingdoms, is simultaneously a place of great beauty and unimaginable suffering. * Subdwellers, as they are called, live below the city within it’s many corridors, sewers and forgotten dungeons. Consisting of multiple races of creatures (including goblins, kobolds, halflings, and gnomes), these beings are subjected to beatings, slavery and even murder with almost no protection from the law. Most can speak Common (somewhat), but their lack of proper intelligence earns them no respect and they are often considered to be no better than the rats they live with * Arrivals of ‘Outsiders’ occur randomly from time to time within the limits of Havenshore. Be it a Human who suddenly finds himself in a field of corn, a group of children who find themselves standing in the halls of the Great Spire, or a monstrous beast that suddenly appears in the kitchens of the Council Palace, none of them recall anything that occurred before that moment beyond their names. * The Great Spire is a building in Havenshore of awesome size. Constructed around the Stone of Calling, it protects this ancient obelisk and provides a home to the Watchers who study it. [/QUOTE]
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