Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Here's What's Coming For Pathfinder Over The Coming Year
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Campbell" data-source="post: 8048186" data-attributes="member: 16586"><p>If I am playing Fifth Edition and let's say I play a Mountain Dwarf Ancestral Guardian Barbarian as far as character design decisions I am pretty much done, particularly if our game is not using feats. More books with more races, classes, or subclasses are not going to be useful to me. There just is not very much modular design in Fifth Edition. This is no slight by the way.</p><p></p><p>In Fifth Edition you buy the whole cow. You get one big mechanical package for a thematic element.</p><p>In Pathfinder 2 you select your cuts.</p><p></p><p>In Fifth Edition I might say Ragna is a Mountain Dwarf. That implies all sorts of things.</p><p>In Pathfinder Second Edition I might say Ragna is a Dwarf with the Ancient Blooded Dwarf Heritage and the Vengeful Hatred (Orc) feat. Further Ancestry feats will also define his Dwarf nature.</p><p></p><p>Pathfinder Second Edition is an extremely modular game (in rules and character design). Almost everything your character can do is the result of an individual choice you have made as a player. That modular design really lets you fine tune the details of your character, but is not nearly as space efficient as the less modular design in Fifth Edition.</p><p></p><p>That being said Paizo definitely does utilize much more of a deep dive approach. A lot of what has made Paizo successful historically has been what I would call Reverse Gnome Effect. At a time when Wizards was paring down on niche material Paizo doubled down on it. They have always shown a willingness to create material that might be used in like 1-5% of games if those people will absolutely love it. That kind of stuff is written all over The Lost Omens Line. They have cultivated a community based on building deep investment in their game. That person playing a Hobgoblin Cleric from Oprak who becomes a Hellknight Armiger and joins the Order of the Godclaw with mechanics behind all of that is with Paizo for life or at least that's the bet. </p><p></p><p>Michael Sayre, Organized Play Developer for Paizo has mentioned (on reddit in regards to the Humble Bundle) that the Core Rulebook is a loss leader for Paizo. Their business model could not be any further apart from Wizards of the Coast. </p><p></p><p>I'll try to find that link in the next few days.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8048186, member: 16586"] If I am playing Fifth Edition and let's say I play a Mountain Dwarf Ancestral Guardian Barbarian as far as character design decisions I am pretty much done, particularly if our game is not using feats. More books with more races, classes, or subclasses are not going to be useful to me. There just is not very much modular design in Fifth Edition. This is no slight by the way. In Fifth Edition you buy the whole cow. You get one big mechanical package for a thematic element. In Pathfinder 2 you select your cuts. In Fifth Edition I might say Ragna is a Mountain Dwarf. That implies all sorts of things. In Pathfinder Second Edition I might say Ragna is a Dwarf with the Ancient Blooded Dwarf Heritage and the Vengeful Hatred (Orc) feat. Further Ancestry feats will also define his Dwarf nature. Pathfinder Second Edition is an extremely modular game (in rules and character design). Almost everything your character can do is the result of an individual choice you have made as a player. That modular design really lets you fine tune the details of your character, but is not nearly as space efficient as the less modular design in Fifth Edition. That being said Paizo definitely does utilize much more of a deep dive approach. A lot of what has made Paizo successful historically has been what I would call Reverse Gnome Effect. At a time when Wizards was paring down on niche material Paizo doubled down on it. They have always shown a willingness to create material that might be used in like 1-5% of games if those people will absolutely love it. That kind of stuff is written all over The Lost Omens Line. They have cultivated a community based on building deep investment in their game. That person playing a Hobgoblin Cleric from Oprak who becomes a Hellknight Armiger and joins the Order of the Godclaw with mechanics behind all of that is with Paizo for life or at least that's the bet. Michael Sayre, Organized Play Developer for Paizo has mentioned (on reddit in regards to the Humble Bundle) that the Core Rulebook is a loss leader for Paizo. Their business model could not be any further apart from Wizards of the Coast. I'll try to find that link in the next few days. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Here's What's Coming For Pathfinder Over The Coming Year
Top