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General Tabletop Discussion
*Dungeons & Dragons
Here's why we want a Psion class
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<blockquote data-quote="DEFCON 1" data-source="post: 7967056" data-attributes="member: 7006"><p>I wrote something like this in another thread about the topic, but just to reiterate it here...</p><p></p><p>My prediction is that psi-die mechanic and the Psi Knight, Soul Knife and Psionic Soul subclasses will see high enough marks that they will make an appearance in whatever the player-facing book is in late autumn (to coincide with the planar adventure path in early autumn.) This gives potential gith PCs psionic options for the adventure path.</p><p></p><p>WotC will then see how those three subclasses play. Then come the spring of 2021, as they begin working on the player-facing stuff for a Dark Sun campaign book in late 2021... they will determine whether a full Psion class is necessary. If it is... I wouldn't be surprised if it was built along the lines of the Warlock chassis (rather than the nine-level wizard/sorcerer/cleric/druid chassis.) Using the Warlock chassis would give Psions a couple "spells" per short rest (using all the standard psychic type spells already available in the game), as well as "Psionic Talents" (IE Invocations) that run parallel to the spells and which can be manipulated by the psi-die. And the four specialized feats that were created in this past UA (Telepath, Telekinetic, Metabolic Control, Iron Will?) Those will end up potentially being Talents available for the subclasses of the Psion they would make (rather than using said feats as feats.)</p><p></p><p>I could be completely off... but it seems to me this would be the way to get the best of both worlds for everyone involved.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7967056, member: 7006"] I wrote something like this in another thread about the topic, but just to reiterate it here... My prediction is that psi-die mechanic and the Psi Knight, Soul Knife and Psionic Soul subclasses will see high enough marks that they will make an appearance in whatever the player-facing book is in late autumn (to coincide with the planar adventure path in early autumn.) This gives potential gith PCs psionic options for the adventure path. WotC will then see how those three subclasses play. Then come the spring of 2021, as they begin working on the player-facing stuff for a Dark Sun campaign book in late 2021... they will determine whether a full Psion class is necessary. If it is... I wouldn't be surprised if it was built along the lines of the Warlock chassis (rather than the nine-level wizard/sorcerer/cleric/druid chassis.) Using the Warlock chassis would give Psions a couple "spells" per short rest (using all the standard psychic type spells already available in the game), as well as "Psionic Talents" (IE Invocations) that run parallel to the spells and which can be manipulated by the psi-die. And the four specialized feats that were created in this past UA (Telepath, Telekinetic, Metabolic Control, Iron Will?) Those will end up potentially being Talents available for the subclasses of the Psion they would make (rather than using said feats as feats.) I could be completely off... but it seems to me this would be the way to get the best of both worlds for everyone involved. [/QUOTE]
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Here's why we want a Psion class
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