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General Tabletop Discussion
*Dungeons & Dragons
Here's why we want a Psion class
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<blockquote data-quote="Var" data-source="post: 7968307" data-attributes="member: 7022819"><p>Rather than nitpicking about the details, what niche do we want to fill with the base class?</p><p>The Mystic is dead precisely because he could do too much stuff at once. While Psionics cover a whole lot of areas, what would the baseclass do?</p><p></p><p>1. Full Caster without components.</p><p>2. ???</p><p></p><p>Speaking from a gameplay and mechanical perspective what would be desirable for the absolute bare bones chassis before we even start thinking about separate disciplines?</p><p>Expanding on that, what are the limits? What are things a Mystic should NOT be able to do to let other Full Casters have their place to shine?</p><p></p><p>I'd personally suggest to start tackling ressource management first. Even though the Psionic dice look random at a first glance, they're actually pretty damn stable as long as you have a size 3 die and a 1/day refresh on demand. I like the idea that even a level 5 Psion could keep slinging the equivalent of 1st level spells basically at will as long as he keeps rolling. Looking at progression I'm looking at Warlocks. Replace short rest Spellslots with Psionic dice. What you can use them for increases in power as you level and caps out at 5th level Spellslots in term of powerlevel.</p><p>Your more powerful abilities match Full Caster Spellslot level and power, but automatically reduce die size, potentially even by multiple sizes depending on how much you "overchannel" compared to your "at will" spellslot level.</p><p></p><p>That would be an entirely new system, but built on the new Psionic Dice mechanic. And familiar enough to integrate in 5E since it's using Spellslots like any other current caster.</p><p>Add in an automatic increase of your Psionic Die size on a Short Rest for good measure and make sure you can still use Cantrip level Powers if you are tapped (without getting to roll the Psionic Dice to increase or deplete it).</p></blockquote><p></p>
[QUOTE="Var, post: 7968307, member: 7022819"] Rather than nitpicking about the details, what niche do we want to fill with the base class? The Mystic is dead precisely because he could do too much stuff at once. While Psionics cover a whole lot of areas, what would the baseclass do? 1. Full Caster without components. 2. ??? Speaking from a gameplay and mechanical perspective what would be desirable for the absolute bare bones chassis before we even start thinking about separate disciplines? Expanding on that, what are the limits? What are things a Mystic should NOT be able to do to let other Full Casters have their place to shine? I'd personally suggest to start tackling ressource management first. Even though the Psionic dice look random at a first glance, they're actually pretty damn stable as long as you have a size 3 die and a 1/day refresh on demand. I like the idea that even a level 5 Psion could keep slinging the equivalent of 1st level spells basically at will as long as he keeps rolling. Looking at progression I'm looking at Warlocks. Replace short rest Spellslots with Psionic dice. What you can use them for increases in power as you level and caps out at 5th level Spellslots in term of powerlevel. Your more powerful abilities match Full Caster Spellslot level and power, but automatically reduce die size, potentially even by multiple sizes depending on how much you "overchannel" compared to your "at will" spellslot level. That would be an entirely new system, but built on the new Psionic Dice mechanic. And familiar enough to integrate in 5E since it's using Spellslots like any other current caster. Add in an automatic increase of your Psionic Die size on a Short Rest for good measure and make sure you can still use Cantrip level Powers if you are tapped (without getting to roll the Psionic Dice to increase or deplete it). [/QUOTE]
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Here's why we want a Psion class
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