Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Heresy in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 5638402" data-attributes="member: 4937"><p>In my campaign, unless the heresy is completely incompatible with the basic nature of the deity, then chances are that the cleric is going to get an evasive answer. This is because deities don't like to lose followers, and so will tend to tolerate a bit of drift from their preferences. Stamping out a heresy is likely to result in the loss of influence, and that will simply encourage and strengthen their true rivals. </p><p></p><p>Also there is a chance that the mortals are fighting over something that the deity doesn't believe has a 'right answer'. The deity may well be compatible with both viewpoints (or neither!).</p><p></p><p>Questions about the fundamental nature of the universe, or the relationships between the gods, or any of the other the dieties private affairs and opinions are generally discouraged. For one thing the diety may not want to admit that they don't know or are undecided themselves. For another, these questions involve a pretty high degree of hubris. Likely short answer responses to questions the deity considers too big for the follower may be, "That's none of your concern." Deities are under no obligation to answer questions that work against what they see as their fundamental interests. </p><p></p><p>There is an even worse problem though. There is a chance IMC when a cleric drifts in alignment radically, that another deity picks up the cleric as a de facto follower and seemlessly begins providing spells in place. So when this cleric goes to commune the deities preferences, he may get truthful answers but perhaps not from the deity he thinks that he is talking to. This is something likely to get the first deities attention, but it may be some time before he can move assets to counter the usurpation.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5638402, member: 4937"] In my campaign, unless the heresy is completely incompatible with the basic nature of the deity, then chances are that the cleric is going to get an evasive answer. This is because deities don't like to lose followers, and so will tend to tolerate a bit of drift from their preferences. Stamping out a heresy is likely to result in the loss of influence, and that will simply encourage and strengthen their true rivals. Also there is a chance that the mortals are fighting over something that the deity doesn't believe has a 'right answer'. The deity may well be compatible with both viewpoints (or neither!). Questions about the fundamental nature of the universe, or the relationships between the gods, or any of the other the dieties private affairs and opinions are generally discouraged. For one thing the diety may not want to admit that they don't know or are undecided themselves. For another, these questions involve a pretty high degree of hubris. Likely short answer responses to questions the deity considers too big for the follower may be, "That's none of your concern." Deities are under no obligation to answer questions that work against what they see as their fundamental interests. There is an even worse problem though. There is a chance IMC when a cleric drifts in alignment radically, that another deity picks up the cleric as a de facto follower and seemlessly begins providing spells in place. So when this cleric goes to commune the deities preferences, he may get truthful answers but perhaps not from the deity he thinks that he is talking to. This is something likely to get the first deities attention, but it may be some time before he can move assets to counter the usurpation. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Heresy in D&D
Top