Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Heritage of Dragonsreach (UPDATED September 4, 2007)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sniffles" data-source="post: 3456673" data-attributes="member: 30035"><p><strong>Danger Under Every Leaf</strong></p><p></p><p>Our trip through the jungle is proving even more dangerous than Pimani led us to expect. As he warned us before we left Mezro, there is danger under every leaf here. But some of the danger is due to forces our guide couldn't possibly have anticipated. </p><p></p><p>As usual, Latan and Roland are adapting to our surroundings so quickly that I envy them. Hedrin is picking up jungle survival quickly as well. I suppose my nature is to do things at a bit more leisurely pace than my shorter-lived companions, though of course that description doesn't really fit Latan. Sometimes I forget that she's not human. </p><p></p><p>We've been taking the route Pimani deems the least dangerous, but not necessarily the fastest way to reach the village. In addition to learning all the things to avoid or look out for, he's encouraged us to plan how we would react should we become separated. That hadn't really seemed a concern to me until he mentioned it, but now I realize that we could take only a few steps away from one another among the dense trees and be lost. Or perhaps I should only apply that to myself. </p><p></p><p>One danger Pimani particularly described to us was the goblin tribes who live here. They ride on enormous spiders. We've not yet seen any goblins, but we have seen evidence of their curious mounts. The jungle is full of huge webs hanging from the trees, the strands of silk as large as the cords of fishing nets I've seen at the harbor in Milvarune. Strangely the sticky webbing won't cling to Hedrin. Another of the Lady's Blessings.</p><p></p><p>At one point the others heard some sound that I sadly failed to detect - <em>Ada</em> would be disappointed in my lack of alertness. We found ourselves surrounded by some large creatures, as big as we are, which Pimani identified as a type of dinosaur known as raptors. They're very clever according to our guide. Even when my friends pointed the dinosaurs out to me I could see only one large eye peering between the foliage. </p><p></p><p>Latan drew out one of her wands and fired off a missile in the general direction of one creature. This caused several of the beasts to move away, and their fellows followed suit when she pointed the wand threateningly at them. They departed quite rapidly. Pimani advised us to keep moving to get clear of their territory.</p><p></p><p>That night we experienced evidence of the real danger to us here. Roland and I were on watch when we were suddenly struck by that horribly familiar sensation we've come to associate with Lerner's abominable activities. I fell unconscious at once, as did Roland. When I opened my eyes I found Latan tending me. Neither Roland nor I were hurt by the awful experience, only shaken. But Hedrin had experienced something far worse.</p><p></p><p>When he had recovered himself a little he told us that Lerner and his companions are getting more effective at using their foul ritual to steal Blessings, and Hedrin doubts we will have another opportunity to divert those stolen Blessings away from our enemies. Hedrin only received his new Blessing as the result of Percy's intervention. When Hedrin found himself in the Lady's realm, he saw Percy there in dragon form and our dear friend was somehow able to redirect the stolen Blessing toward Hedrin.</p><p></p><p>Hedrin did observe that the Blessed spirits in the Lady's realm, which had previously seemed indifferent, now appeared quite attentive to Percy's presence. Hedrin also confided that he felt almost as though he'd been <strong>pulled</strong> into the Lady's realm. Perhaps this was also Percy's doing. At least Percy was able to prevent Lerner from stealing another Blessing. His new Blessing seems to have come from someone who lived in the village we seek, though this man was at the coast at the time of his sad demise.</p><p></p><p>Our attention was diverted from discussion of this traumatic event by Latan's recognition that both Roland and Hedrin looked a bit pale. She realized they'd both managed to contract some jungle disease. She estimated that the disease would reach its worst by the following day. Roland was able to use his magic to remove his illness, but we would have to wait until the following day to do the same for Hedrin. I'm sorry my extra Blessing hasn't given me such an ability. </p><p></p><p>By midday the next day Hedrin was obviously feeling worse, his skin pale and clammy. Roland cast a spell of restoration on him to alleviate some of his discomfort. When we made camp that night I was able to summon up my own charm of <em>healthful rest</em> to help him sleep, I'm glad to say. Unfortunately I don't know any enchantments to protect us from ambush by giant vermin. </p><p></p><p>I was on watch, with Hedrin this time, when the spiders attacked us. They weren't goblin mounts, merely jungle denizens looking for food, we presume. I never sensed any threat. They descended from the trees and began biting at us with their poisoned mandibles. </p><p></p><p>I shouted an alarm to wake my companions and uttered a quick prayer to the Lady to invoke her Blessing of alacrity. Then I drew my thinblade and leaped to the attack. One of the spiders clamped its mandibles on my arm and I felt my strength waning. I'm fortunate that I'm unusually strong for my size, else I might have been too weak to go on.</p><p></p><p>Hedrin blasted spiders with eldritch energy, while Latan attacked them with magic. I began shouting encouraging exhortations to my friends. Roland called out that we should protect Pimani. I moved nearer to the guide, slaying a spider on my way.</p><p></p><p>Pimani drew a dagger and made to assure that the fallen spiders were truly dead. In short order all the spiders on one side of our camp had been slain. I made my way over to Latan's side to aid her with our remaining foes. She was anxiously staring off into the trees where her new pet dinosaur, Sapphire, had fled when the spiders appeared. She'd taken more than a few bites and was suffering the effects of the poison.</p><p></p><p>Hedrin had let off blasting the spiders and had turned to tooth and claw. I often forget how bestial he can become when he's angry. I decided to attempt a spell and coated one spider's hairy form with a rime of frost. Then the battle was done and the spiders had all been destroyed.</p><p></p><p>I took a vial of antitoxin from my bandolier and swallowed it quickly. Of our party only Roland had managed to avoid the spiders' venom. Despite my own weakness I felt strangely empowered*. I suddenly realized that my Blessing could permit me to remove the disease afflicting Hedrin. I was able to offer much healing to myself and my friends without resorting to the wand I carry. As much as I regret the death of that poor soul whose Blessing I now carry, I thank the Lady for giving it to me rather than to Lerner or one of his cronies. </p><p></p><p><strong><em>*Player's note: Our characters achieved 9th level during this adventure. Since Thilme' has both the Healer and Quickened heroic paths, she now has Healer abilities at 9th level, meaning she can cast <u>remove disease</u> 1/day.</em></strong></p><p><strong><em>sniffles</em></strong></p><p>___________________________</p><p><strong>Quips & Quotes:</strong></p><p></p><p>Zora: "As you bed down for the night, you have watches, right?"</p><p>Jubilee: "I don't think we're that high-tech."</p><p></p><p>Hedrin: "The spiders swing both ways."</p><p>Devo (singing the Spider-Man animated theme): "Spider-Man/Woman, Spider-Man/Woman..."</p></blockquote><p></p>
[QUOTE="sniffles, post: 3456673, member: 30035"] [b]Danger Under Every Leaf[/b] Our trip through the jungle is proving even more dangerous than Pimani led us to expect. As he warned us before we left Mezro, there is danger under every leaf here. But some of the danger is due to forces our guide couldn't possibly have anticipated. As usual, Latan and Roland are adapting to our surroundings so quickly that I envy them. Hedrin is picking up jungle survival quickly as well. I suppose my nature is to do things at a bit more leisurely pace than my shorter-lived companions, though of course that description doesn't really fit Latan. Sometimes I forget that she's not human. We've been taking the route Pimani deems the least dangerous, but not necessarily the fastest way to reach the village. In addition to learning all the things to avoid or look out for, he's encouraged us to plan how we would react should we become separated. That hadn't really seemed a concern to me until he mentioned it, but now I realize that we could take only a few steps away from one another among the dense trees and be lost. Or perhaps I should only apply that to myself. One danger Pimani particularly described to us was the goblin tribes who live here. They ride on enormous spiders. We've not yet seen any goblins, but we have seen evidence of their curious mounts. The jungle is full of huge webs hanging from the trees, the strands of silk as large as the cords of fishing nets I've seen at the harbor in Milvarune. Strangely the sticky webbing won't cling to Hedrin. Another of the Lady's Blessings. At one point the others heard some sound that I sadly failed to detect - [I]Ada[/I] would be disappointed in my lack of alertness. We found ourselves surrounded by some large creatures, as big as we are, which Pimani identified as a type of dinosaur known as raptors. They're very clever according to our guide. Even when my friends pointed the dinosaurs out to me I could see only one large eye peering between the foliage. Latan drew out one of her wands and fired off a missile in the general direction of one creature. This caused several of the beasts to move away, and their fellows followed suit when she pointed the wand threateningly at them. They departed quite rapidly. Pimani advised us to keep moving to get clear of their territory. That night we experienced evidence of the real danger to us here. Roland and I were on watch when we were suddenly struck by that horribly familiar sensation we've come to associate with Lerner's abominable activities. I fell unconscious at once, as did Roland. When I opened my eyes I found Latan tending me. Neither Roland nor I were hurt by the awful experience, only shaken. But Hedrin had experienced something far worse. When he had recovered himself a little he told us that Lerner and his companions are getting more effective at using their foul ritual to steal Blessings, and Hedrin doubts we will have another opportunity to divert those stolen Blessings away from our enemies. Hedrin only received his new Blessing as the result of Percy's intervention. When Hedrin found himself in the Lady's realm, he saw Percy there in dragon form and our dear friend was somehow able to redirect the stolen Blessing toward Hedrin. Hedrin did observe that the Blessed spirits in the Lady's realm, which had previously seemed indifferent, now appeared quite attentive to Percy's presence. Hedrin also confided that he felt almost as though he'd been [B]pulled[/B] into the Lady's realm. Perhaps this was also Percy's doing. At least Percy was able to prevent Lerner from stealing another Blessing. His new Blessing seems to have come from someone who lived in the village we seek, though this man was at the coast at the time of his sad demise. Our attention was diverted from discussion of this traumatic event by Latan's recognition that both Roland and Hedrin looked a bit pale. She realized they'd both managed to contract some jungle disease. She estimated that the disease would reach its worst by the following day. Roland was able to use his magic to remove his illness, but we would have to wait until the following day to do the same for Hedrin. I'm sorry my extra Blessing hasn't given me such an ability. By midday the next day Hedrin was obviously feeling worse, his skin pale and clammy. Roland cast a spell of restoration on him to alleviate some of his discomfort. When we made camp that night I was able to summon up my own charm of [I]healthful rest[/I] to help him sleep, I'm glad to say. Unfortunately I don't know any enchantments to protect us from ambush by giant vermin. I was on watch, with Hedrin this time, when the spiders attacked us. They weren't goblin mounts, merely jungle denizens looking for food, we presume. I never sensed any threat. They descended from the trees and began biting at us with their poisoned mandibles. I shouted an alarm to wake my companions and uttered a quick prayer to the Lady to invoke her Blessing of alacrity. Then I drew my thinblade and leaped to the attack. One of the spiders clamped its mandibles on my arm and I felt my strength waning. I'm fortunate that I'm unusually strong for my size, else I might have been too weak to go on. Hedrin blasted spiders with eldritch energy, while Latan attacked them with magic. I began shouting encouraging exhortations to my friends. Roland called out that we should protect Pimani. I moved nearer to the guide, slaying a spider on my way. Pimani drew a dagger and made to assure that the fallen spiders were truly dead. In short order all the spiders on one side of our camp had been slain. I made my way over to Latan's side to aid her with our remaining foes. She was anxiously staring off into the trees where her new pet dinosaur, Sapphire, had fled when the spiders appeared. She'd taken more than a few bites and was suffering the effects of the poison. Hedrin had let off blasting the spiders and had turned to tooth and claw. I often forget how bestial he can become when he's angry. I decided to attempt a spell and coated one spider's hairy form with a rime of frost. Then the battle was done and the spiders had all been destroyed. I took a vial of antitoxin from my bandolier and swallowed it quickly. Of our party only Roland had managed to avoid the spiders' venom. Despite my own weakness I felt strangely empowered*. I suddenly realized that my Blessing could permit me to remove the disease afflicting Hedrin. I was able to offer much healing to myself and my friends without resorting to the wand I carry. As much as I regret the death of that poor soul whose Blessing I now carry, I thank the Lady for giving it to me rather than to Lerner or one of his cronies. [B][I]*Player's note: Our characters achieved 9th level during this adventure. Since Thilme' has both the Healer and Quickened heroic paths, she now has Healer abilities at 9th level, meaning she can cast [U]remove disease[/U] 1/day. sniffles[/I][/B] ___________________________ [B]Quips & Quotes:[/B] Zora: "As you bed down for the night, you have watches, right?" Jubilee: "I don't think we're that high-tech." Hedrin: "The spiders swing both ways." Devo (singing the Spider-Man animated theme): "Spider-Man/Woman, Spider-Man/Woman..." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Heritage of Dragonsreach (UPDATED September 4, 2007)
Top