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<blockquote data-quote="iserith" data-source="post: 7164409" data-attributes="member: 97077"><p>I use them in my Eberron one-shots with some modifications. Instead of getting a set number per level, you have to earn them. You can do so in Character Creation or at the end of an adventure for meeting specific criteria. Some examples follow:</p><p></p><p>[sblock]<strong>Character Creation Achievements:</strong></p><p></p><p><strong>Catchy Name</strong></p><p><strong></strong>Create a pulpy name for your character that says something about him or her e.g. Doc Savage or Chuck Dagger.</p><p></p><p><strong>Genre Savvy</strong></p><p><strong></strong>Create and post a character using an Eberron-specific race, feat, or other option from Unearthed Arcana.</p><p></p><p><strong>Pithy Backstory</strong></p><p><strong></strong>Create and post an evocative character background/personality of 140 characters or less e.g. "A half-orc deserter from the Shadow Marches with a zeal for adventure, a criminal record, and a craving for fried toad."</p><p></p><p><strong>General Achievements:</strong></p><p></p><p><strong>Action Hero</strong></p><p><strong></strong>You have expended all of your hero points.</p><p></p><p><strong>Inspiring Hero</strong></p><p><strong></strong>You have earned and spent Inspiration more than twice.</p><p></p><p><strong>Actually Useful Backstory</strong></p><p><strong></strong>You used your background feature to achieve a goal.</p><p></p><p><strong>The Scribe</strong></p><p><strong></strong>You took notes for the group.</p><p>Scenario-Specific Achievements</p><p></p><p><strong>First Responder</strong></p><p><strong></strong>You saved 12 or more commoners during the caravan escape scene.</p><p></p><p><strong>Party Animal</strong></p><p><strong></strong>You chose to Carouse during your downtime. It's Wildnight, baby!</p><p></p><p><strong>Protector of House Medani</strong></p><p><strong></strong>You prevented Baron Trelib d'Medani from dying in the lightning rail collision and rescued Zalina d'Medani from Dick Barrage's clutches.</p><p></p><p><strong>Bounty Hunter</strong></p><p><strong></strong>All of the escaped prisoners have been captured or killed as a result of your efforts.</p><p></p><p><strong>Villain's Menace</strong></p><p><strong></strong>Dick Barrage has been captured or killed as a result of your efforts.[/sblock]</p><p></p><p>I didn't find they were powerful enough to be worried about them in actual play. I keep my Eberron games under 11th level though so I can't really compare what they are like above that tier. I do prefer that the players earn Hero Points rather than simply get a set amount per level as evidenced above. The way it worked for my games is that you would earn Hero Points at the end of the adventure that carried over to the next adventure. New characters could start with some if they did a few things to buy into the premise.</p></blockquote><p></p>
[QUOTE="iserith, post: 7164409, member: 97077"] I use them in my Eberron one-shots with some modifications. Instead of getting a set number per level, you have to earn them. You can do so in Character Creation or at the end of an adventure for meeting specific criteria. Some examples follow: [sblock][B]Character Creation Achievements:[/B] [B]Catchy Name [/B]Create a pulpy name for your character that says something about him or her e.g. Doc Savage or Chuck Dagger. [B]Genre Savvy [/B]Create and post a character using an Eberron-specific race, feat, or other option from Unearthed Arcana. [B]Pithy Backstory [/B]Create and post an evocative character background/personality of 140 characters or less e.g. "A half-orc deserter from the Shadow Marches with a zeal for adventure, a criminal record, and a craving for fried toad." [B]General Achievements:[/B] [B]Action Hero [/B]You have expended all of your hero points. [B]Inspiring Hero [/B]You have earned and spent Inspiration more than twice. [B]Actually Useful Backstory [/B]You used your background feature to achieve a goal. [B]The Scribe [/B]You took notes for the group. Scenario-Specific Achievements [B]First Responder [/B]You saved 12 or more commoners during the caravan escape scene. [B]Party Animal [/B]You chose to Carouse during your downtime. It's Wildnight, baby! [B]Protector of House Medani [/B]You prevented Baron Trelib d'Medani from dying in the lightning rail collision and rescued Zalina d'Medani from Dick Barrage's clutches. [B]Bounty Hunter [/B]All of the escaped prisoners have been captured or killed as a result of your efforts. [B]Villain's Menace [/B]Dick Barrage has been captured or killed as a result of your efforts.[/sblock] I didn't find they were powerful enough to be worried about them in actual play. I keep my Eberron games under 11th level though so I can't really compare what they are like above that tier. I do prefer that the players earn Hero Points rather than simply get a set amount per level as evidenced above. The way it worked for my games is that you would earn Hero Points at the end of the adventure that carried over to the next adventure. New characters could start with some if they did a few things to buy into the premise. [/QUOTE]
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