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<blockquote data-quote="hong" data-source="post: 1036859" data-attributes="member: 537"><p>If it doesn't spill over into outright hostility, then there's no problem. Again, it has nothing to do with whether or not you use hero points.</p><p></p><p></p><p></p><p>I don't care what you think; I only care what you say. Metagaming is only a problem if it disrupts the game, and that happens if people open their mouths.</p><p></p><p></p><p></p><p>Exactly; see previous comment about Feng Shui. What you call stupid, I call stylish. If it encourages people to stop thinking purely in terms of tactics and survival, I'm all for it. And if you're NOT stylish but only stupid, then eventually you'll run out of hero points, and the problem corrects itself.</p><p></p><p></p><p></p><p>The Luck domain is broken precisely _because_ it offers a quasi-hero point mechanic, which noone else has access to. I'm all for giving this out to everybody.</p></blockquote><p></p>
[QUOTE="hong, post: 1036859, member: 537"] If it doesn't spill over into outright hostility, then there's no problem. Again, it has nothing to do with whether or not you use hero points. I don't care what you think; I only care what you say. Metagaming is only a problem if it disrupts the game, and that happens if people open their mouths. Exactly; see previous comment about Feng Shui. What you call stupid, I call stylish. If it encourages people to stop thinking purely in terms of tactics and survival, I'm all for it. And if you're NOT stylish but only stupid, then eventually you'll run out of hero points, and the problem corrects itself. The Luck domain is broken precisely _because_ it offers a quasi-hero point mechanic, which noone else has access to. I'm all for giving this out to everybody. [/QUOTE]
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