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<blockquote data-quote="TheLoneRanger1979" data-source="post: 6825466" data-attributes="member: 6804148"><p>What i am asking is if there are actual mechanisms in the DMG for doing this. I have some of the 2E books around and in them i can find content that helps arbitrate the process (prices and wages of mercenaries i.e.). I don't have the DMG for 5E on the other hand (and as a player, it's probably a bad idea to have it anyways), hence the question <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>It will, by helping buy a stealth bomber <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>Nope, my PC avoids organisations for now. His origin and his resent experiences have made him not just a sole survivor but a paranoid one to boot. This may change in the future though...</p><p></p><p></p><p>It will sure help if there is a "bartering base". Like say, base price of goods. If iron and wood can have base prices, why not estates and mercenaries? </p><p></p><p></p><p>You and me both. Unfortunately when 1E and 2E were going strong, where i live DnD was as much stuff of myth as legends as actual unicorns and pegasi were. Even today adventuring groups for pen and paper are hard to find, even more so for 1E and 2E. I do have a great time reading the books i've found so far. If i ever get to GM a game, they would be a great source of inspiration.</p><p></p><p></p><p>Actually, to my great and pleasant surprise my current group are a merry bunch and they do spend a lot of time in brothels and inns. They haggle about the prices, but that is not for me to judge <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> </p><p>Not my PC though. This one is a grumpy fellow, secretive and wary of strangers. I don't think he will get much joy in his life until he finds the ones he thinks are responsible for the destruction of his home. The resent attempt on his life did not help this much.</p><p></p><p></p><p>I can't speak of the others of course, as i am not entirely informed on their backgrounds. My PC surely had a family before the adventure started and it's possible his father Valas is still alive. Old and in hiding, but alive.</p><p></p><p>EDIT: In the current stage of our campaign, we have reached the first major urban area that we might spend some time in and if my PC can't find suitable gear to buy and replenish, he planned on finding banks to invest some of his gold as a first step in rebuilding the estates. One of the reasons why i asked if there are mechanisms for doing this actually.</p></blockquote><p></p>
[QUOTE="TheLoneRanger1979, post: 6825466, member: 6804148"] What i am asking is if there are actual mechanisms in the DMG for doing this. I have some of the 2E books around and in them i can find content that helps arbitrate the process (prices and wages of mercenaries i.e.). I don't have the DMG for 5E on the other hand (and as a player, it's probably a bad idea to have it anyways), hence the question :) It will, by helping buy a stealth bomber ;) Nope, my PC avoids organisations for now. His origin and his resent experiences have made him not just a sole survivor but a paranoid one to boot. This may change in the future though... It will sure help if there is a "bartering base". Like say, base price of goods. If iron and wood can have base prices, why not estates and mercenaries? You and me both. Unfortunately when 1E and 2E were going strong, where i live DnD was as much stuff of myth as legends as actual unicorns and pegasi were. Even today adventuring groups for pen and paper are hard to find, even more so for 1E and 2E. I do have a great time reading the books i've found so far. If i ever get to GM a game, they would be a great source of inspiration. Actually, to my great and pleasant surprise my current group are a merry bunch and they do spend a lot of time in brothels and inns. They haggle about the prices, but that is not for me to judge :P Not my PC though. This one is a grumpy fellow, secretive and wary of strangers. I don't think he will get much joy in his life until he finds the ones he thinks are responsible for the destruction of his home. The resent attempt on his life did not help this much. I can't speak of the others of course, as i am not entirely informed on their backgrounds. My PC surely had a family before the adventure started and it's possible his father Valas is still alive. Old and in hiding, but alive. EDIT: In the current stage of our campaign, we have reached the first major urban area that we might spend some time in and if my PC can't find suitable gear to buy and replenish, he planned on finding banks to invest some of his gold as a first step in rebuilding the estates. One of the reasons why i asked if there are mechanisms for doing this actually. [/QUOTE]
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