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Heroes, Inc., Day 1: Mysterious Strangers
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<blockquote data-quote="DM_Matt" data-source="post: 2477929" data-attributes="member: 1213"><p>No evil detected anywhere. Sense motive doesn't show anything shady.</p><p></p><p>Feel free to rolls and figure out charges and spells used to heal each other on your own. </p><p></p><p>When Crimson pulls out the knives, they shatter and the pieces fade out of existence. </p><p></p><p>Murdoch sees on the roof some more of Zarun's men on the roof, as well as a fancily-dressed woman and young girl.</p><p></p><p>As I had said before, after a couple fights you would have the opportunity to edit the mechanical aspects of your characters based on performance in game, though nothing that changes the persona of the character (although any given persona can be arrived at by a variety of mechanical methods). That time now.</p></blockquote><p></p>
[QUOTE="DM_Matt, post: 2477929, member: 1213"] No evil detected anywhere. Sense motive doesn't show anything shady. Feel free to rolls and figure out charges and spells used to heal each other on your own. When Crimson pulls out the knives, they shatter and the pieces fade out of existence. Murdoch sees on the roof some more of Zarun's men on the roof, as well as a fancily-dressed woman and young girl. As I had said before, after a couple fights you would have the opportunity to edit the mechanical aspects of your characters based on performance in game, though nothing that changes the persona of the character (although any given persona can be arrived at by a variety of mechanical methods). That time now. [/QUOTE]
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