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Heroes, Inc., Day 2: Goldenight
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<blockquote data-quote="DM_Matt" data-source="post: 2625753" data-attributes="member: 1213"><p>Sure. BTW, Complete Adventurer has some great low-level ranger spells. Most are autoquickened self-buffing spells. Arrow mind is an L1 taht lasts 1minute/L, is an Immediate Action, and lets you threaten adjacent squares with your bow (as in, you may flank, take AOOs, and dont provoke them when firing). Exacting Shot is another cool L1 spell. For 1 min/L, all crits on favored enemies confirm automatically, and you ignore conealment on favored enemies. Instant Search is kind of cool, letting you make a free search check at +2. Also Guided Shot (swift, ignore range penalties and cover except total for one round) and Healing Lorecall (when healing magically, and having at least five ranks, also remove dazed, dazzled, or fatigued. If you have 10, add nauseated, exhuasted, and sickened. Also, you can use healing ranks as caster level for healing spells), are good as well</p><p></p><p>Another bit of advice, use your spells before your wand. Remember you can swap out any cleric spell for an equivaent healing spell and extras per day are just wasted. Also, bc your caster level is higher and you can cast better than cure light, the spells are mor eeffective.</p></blockquote><p></p>
[QUOTE="DM_Matt, post: 2625753, member: 1213"] Sure. BTW, Complete Adventurer has some great low-level ranger spells. Most are autoquickened self-buffing spells. Arrow mind is an L1 taht lasts 1minute/L, is an Immediate Action, and lets you threaten adjacent squares with your bow (as in, you may flank, take AOOs, and dont provoke them when firing). Exacting Shot is another cool L1 spell. For 1 min/L, all crits on favored enemies confirm automatically, and you ignore conealment on favored enemies. Instant Search is kind of cool, letting you make a free search check at +2. Also Guided Shot (swift, ignore range penalties and cover except total for one round) and Healing Lorecall (when healing magically, and having at least five ranks, also remove dazed, dazzled, or fatigued. If you have 10, add nauseated, exhuasted, and sickened. Also, you can use healing ranks as caster level for healing spells), are good as well Another bit of advice, use your spells before your wand. Remember you can swap out any cleric spell for an equivaent healing spell and extras per day are just wasted. Also, bc your caster level is higher and you can cast better than cure light, the spells are mor eeffective. [/QUOTE]
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