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Heroes, Inc. Day 3+, Voyage to Sarkon
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<blockquote data-quote="DM_Matt" data-source="post: 2803644" data-attributes="member: 1213"><p>Thnigs do not seem to be getting out of control. Maggie seems to want to avoid talking about the situation, and soon returns from her quarters and busies herself organizing sailors.</p><p></p><p>Yolan's father is sufficiently important among the islanders that they manage to gather the leaders to meet with your group, and they are quite receptive to the suggestions about caves, food supplies, and the logistics of evacuating large areas. </p><p></p><p>With nothing left to do, you sail for Sarkon. It is immediately clear tht t is a rather large and heavily-forested island. Its primary feature is what seems to be a former volcano that had severely erupted and then died off. The center of the island features a large mountain that ends in a crater taht has become a raised lake, with streams flowing through the island through springs likely cut by lava in the past. There also seems to be a single path up the rim of the crater, where sediment has gathered into a small beach. Closer scouting indicates that there are dismembered bodies laying on the beach, shortly beyond the end of the path. Three seem to have been pulled apart form all sides and then pummeled, but one seems only to have been crushed. Bits of metal armor and swords are scattered around, and the crushed one is a large, reptillian, humanoid wearing plate armor and robes.</p><p></p><p>Elsewhere on the island, through the three cover, there is evidence of a number of zuggurat-like structures, and one of them is especially large, with its top level jutting higher than the trees around it. On its top is what looks to be a runed circle made of a different substance (perhaps adamantine) than the stone building.</p></blockquote><p></p>
[QUOTE="DM_Matt, post: 2803644, member: 1213"] Thnigs do not seem to be getting out of control. Maggie seems to want to avoid talking about the situation, and soon returns from her quarters and busies herself organizing sailors. Yolan's father is sufficiently important among the islanders that they manage to gather the leaders to meet with your group, and they are quite receptive to the suggestions about caves, food supplies, and the logistics of evacuating large areas. With nothing left to do, you sail for Sarkon. It is immediately clear tht t is a rather large and heavily-forested island. Its primary feature is what seems to be a former volcano that had severely erupted and then died off. The center of the island features a large mountain that ends in a crater taht has become a raised lake, with streams flowing through the island through springs likely cut by lava in the past. There also seems to be a single path up the rim of the crater, where sediment has gathered into a small beach. Closer scouting indicates that there are dismembered bodies laying on the beach, shortly beyond the end of the path. Three seem to have been pulled apart form all sides and then pummeled, but one seems only to have been crushed. Bits of metal armor and swords are scattered around, and the crushed one is a large, reptillian, humanoid wearing plate armor and robes. Elsewhere on the island, through the three cover, there is evidence of a number of zuggurat-like structures, and one of them is especially large, with its top level jutting higher than the trees around it. On its top is what looks to be a runed circle made of a different substance (perhaps adamantine) than the stone building. [/QUOTE]
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