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<blockquote data-quote="Steve Gorak" data-source="post: 2857461" data-attributes="member: 15132"><p><span style="color: DarkOrange">"I'll also be able to absorb 3 attacks from the ships at a moment's notice, if I am part of the targetted area and if my ability doesn't fail me."</span> Murdoch says, looking at the new rod he purchased at a hefty price a few days ago. <span style="color: DarkOrange">"If you need me to, I can focus on absorbing the ships attacks once they close in, but this means that you won't have me to blast our foes. If we have cover, chances are that the ships won't be able to target in the first minutes so I'll, be able to assist in decimating the guards, and when the ships appear, I'll focus on protecting the team. Keep in mind that I can only handle one attack at a time, and I could fail."</span></p><p></p><p>Looking at the flying gnome besides him, Murdoch adds:<span style="color: DarkOrange"> "My follower Barnak should also come. He can block any teleportation to the area once we are there and can create stone walls. This could be useful if the airships close in. He can also teleport, but hasn't completely mastered the art and sometimes gets off target. Still useful in case of an emergency. Finally, he has a nice little spell that forces all summoned creatures in the area to be good. This one, I think, would definitely give us an edge and supprize the heck out of any summoner." </span> He then looks at Barnak, who is nodding with a big grin.</p><p></p><p>OCC: [spoiler] Spelled mentioned include Dimentional archor, wall of stone, teleport and perfect summons.</p><p></p><p>Perfect summons: [from BoED] After the spell is cast, summoned creatures in the area become good, don't need to obey the caster if an evil or neutral creature was summoned. 1h/lvl, no save, 40 ft spread, 100ft+10ft/lvl range [/spoiler]</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 2857461, member: 15132"] [COLOR=DarkOrange]"I'll also be able to absorb 3 attacks from the ships at a moment's notice, if I am part of the targetted area and if my ability doesn't fail me."[/COLOR] Murdoch says, looking at the new rod he purchased at a hefty price a few days ago. [COLOR=DarkOrange]"If you need me to, I can focus on absorbing the ships attacks once they close in, but this means that you won't have me to blast our foes. If we have cover, chances are that the ships won't be able to target in the first minutes so I'll, be able to assist in decimating the guards, and when the ships appear, I'll focus on protecting the team. Keep in mind that I can only handle one attack at a time, and I could fail."[/COLOR] Looking at the flying gnome besides him, Murdoch adds:[COLOR=DarkOrange] "My follower Barnak should also come. He can block any teleportation to the area once we are there and can create stone walls. This could be useful if the airships close in. He can also teleport, but hasn't completely mastered the art and sometimes gets off target. Still useful in case of an emergency. Finally, he has a nice little spell that forces all summoned creatures in the area to be good. This one, I think, would definitely give us an edge and supprize the heck out of any summoner." [/COLOR] He then looks at Barnak, who is nodding with a big grin. OCC: [spoiler] Spelled mentioned include Dimentional archor, wall of stone, teleport and perfect summons. Perfect summons: [from BoED] After the spell is cast, summoned creatures in the area become good, don't need to obey the caster if an evil or neutral creature was summoned. 1h/lvl, no save, 40 ft spread, 100ft+10ft/lvl range [/spoiler] [/QUOTE]
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