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<blockquote data-quote="frostrune" data-source="post: 3652663" data-attributes="member: 12272"><p>OOC: Does a force spell damage objects? This could be very important. The spell in question is Blade Barrier. The description specifically mentions creatures. The answer probably has a significant impact on Devan's next move.</p><p></p><p>IC: </p><p></p><p>Devan is dismayed by the failure of his spell but realizes he may have countered a very potent volley from their enemy. He takes to the air and sets into his casting again, this time defensively to avoid the Tiger Clan warriors all around him. Instantly, a wall of shimmering blades springs into exitance cutting a bloody swath across the battlefield.</p><p></p><p><span style="color: Red">"Shando, Sarah - Maggie and Dyria need your help!"</span> he shouts.</p><p></p><p><strong>Blade Barrier</strong></p><p>[sblock]Blade Barrier</p><p>Evocation [Force]</p><p>Level: Clr 6, Good 6, War 6 </p><p>Components: V, S </p><p>Casting Time: 1 standard action </p><p>Range: Medium (100 ft. + 10 ft./level) </p><p>Effect: Wall of whirling blades up to 20 ft. long/ level, or a ringed wall of whirling blades with a radius of up to 5 ft. per two levels; either form 20 ft. high </p><p>Duration: 1 min./level (D) </p><p>Saving Throw: Reflex half or Reflex negates; see text </p><p>Spell Resistance: Yes </p><p></p><p>An immobile, vertical curtain of whirling blades shaped of pure force springs into existence. Any creature passing through the wall takes 1d6 points of damage per caster level (maximum 15d6), with a Reflex save for half damage. </p><p></p><p>If you evoke the barrier so that it appears where creatures are, each creature takes damage as if passing through the wall. Each such creature can avoid the wall (ending up on the side of its choice) and thus take no damage by making a successful Reflex save. </p><p></p><p>A blade barrier provides cover (+4 bonus to AC, +2 bonus on Reflex saves) against attacks made through it. </p><p></p><p></p><p>His intention is to place it as strategically as possible. Ideally, I would like to drop it on the crystal (hence the question above, 15d6 damage would be awesome) and cut Geberath and Khalid off from reaching Timrin while he bashes the hell out of the crystal. From that pivot point he would angle it across the battlefield to best hold back enemy reinforcements and keep his friends together. If he can land the wall on a number of Tiger Clan warriors - all the better. Hard spell to cast when you can't visuallize the battlefield. [/sblock]</p><p></p><p></p><p>Seeing the impact his first blow had on the demon, Timrin sets into the crystal idol with a fury seldom seen from the reserved paladin. He mentally screams, <span style="color: DeepSkyBlue">"Naverone, smash the idol with your Banesword!!"</span></p><p></p><p>[sblock] He steps (5') to place the crystal between himself and the badguys. He clicks in his Boots of Speed as a free action (AC +1, +1 to hit, +1 REF) and makes a full attack against the crystal. His first attack will be a Smite evil. All attacks will be a at a full power attack (+18/+12/+7/+2/-4 to hit, 2d6 + 14 + 34 power attack + 17 smite evil + 6 diving might + 2d6 holy, +17 points only applies to the 1st attack) [/sblock]</p><p></p><p></p><p></p><p>OOC: As of about 12:00 EST I will be out of touch for a little over a week. Bad timing I know. Please carry the fight without me. Devan's remaining spells....</p><p></p><p>Typical Spells: 0 – create water, cure minor wounds x 2, light, detect magic x 2; 1st – sanctuary, bless, command, protection vs evil x 2, obscuring mist, shield of faith, remove fear; 2nd – shield other, silence, hold person, status, lesser restoration, <s>resist energy x 2,</s> 1 open; 3rd – <s>protection vs energy x 2,</s> prayer, invisibility purge, searing light, dispel magic, inflict serious wounds; 4th – <s>spell immunity, death ward,</s> restoration, dismissal, divination, dimensional anchor; 5th – flame strike, <s>spell resistance x2,</s> quickened CLW, <s>raise dead,</s> true seeing; 6th – <s>blade barrier,</s> heal x 2, hero’s feast, word of recall; 7th – power word blind, destruction, <s>Holy word;</s> 8th – Power word stun, <s>holy aura</s></p><p></p><p>I was planning to wait to throw down the power word spells on Khalid and Geberath when he was certain their hp's were low enough to have them work. The destruction has Khalid's name written all over it. So many spells, so little time <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="frostrune, post: 3652663, member: 12272"] OOC: Does a force spell damage objects? This could be very important. The spell in question is Blade Barrier. The description specifically mentions creatures. The answer probably has a significant impact on Devan's next move. IC: Devan is dismayed by the failure of his spell but realizes he may have countered a very potent volley from their enemy. He takes to the air and sets into his casting again, this time defensively to avoid the Tiger Clan warriors all around him. Instantly, a wall of shimmering blades springs into exitance cutting a bloody swath across the battlefield. [COLOR=Red]"Shando, Sarah - Maggie and Dyria need your help!"[/COLOR] he shouts. [B]Blade Barrier[/B] [sblock]Blade Barrier Evocation [Force] Level: Clr 6, Good 6, War 6 Components: V, S Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Effect: Wall of whirling blades up to 20 ft. long/ level, or a ringed wall of whirling blades with a radius of up to 5 ft. per two levels; either form 20 ft. high Duration: 1 min./level (D) Saving Throw: Reflex half or Reflex negates; see text Spell Resistance: Yes An immobile, vertical curtain of whirling blades shaped of pure force springs into existence. Any creature passing through the wall takes 1d6 points of damage per caster level (maximum 15d6), with a Reflex save for half damage. If you evoke the barrier so that it appears where creatures are, each creature takes damage as if passing through the wall. Each such creature can avoid the wall (ending up on the side of its choice) and thus take no damage by making a successful Reflex save. A blade barrier provides cover (+4 bonus to AC, +2 bonus on Reflex saves) against attacks made through it. His intention is to place it as strategically as possible. Ideally, I would like to drop it on the crystal (hence the question above, 15d6 damage would be awesome) and cut Geberath and Khalid off from reaching Timrin while he bashes the hell out of the crystal. From that pivot point he would angle it across the battlefield to best hold back enemy reinforcements and keep his friends together. If he can land the wall on a number of Tiger Clan warriors - all the better. Hard spell to cast when you can't visuallize the battlefield. [/sblock] Seeing the impact his first blow had on the demon, Timrin sets into the crystal idol with a fury seldom seen from the reserved paladin. He mentally screams, [COLOR=DeepSkyBlue]"Naverone, smash the idol with your Banesword!!"[/COLOR] [sblock] He steps (5') to place the crystal between himself and the badguys. He clicks in his Boots of Speed as a free action (AC +1, +1 to hit, +1 REF) and makes a full attack against the crystal. His first attack will be a Smite evil. All attacks will be a at a full power attack (+18/+12/+7/+2/-4 to hit, 2d6 + 14 + 34 power attack + 17 smite evil + 6 diving might + 2d6 holy, +17 points only applies to the 1st attack) [/sblock] OOC: As of about 12:00 EST I will be out of touch for a little over a week. Bad timing I know. Please carry the fight without me. Devan's remaining spells.... Typical Spells: 0 – create water, cure minor wounds x 2, light, detect magic x 2; 1st – sanctuary, bless, command, protection vs evil x 2, obscuring mist, shield of faith, remove fear; 2nd – shield other, silence, hold person, status, lesser restoration, [S]resist energy x 2,[/S] 1 open; 3rd – [S]protection vs energy x 2,[/S] prayer, invisibility purge, searing light, dispel magic, inflict serious wounds; 4th – [S]spell immunity, death ward,[/S] restoration, dismissal, divination, dimensional anchor; 5th – flame strike, [S]spell resistance x2,[/S] quickened CLW, [S]raise dead,[/S] true seeing; 6th – [S]blade barrier,[/S] heal x 2, hero’s feast, word of recall; 7th – power word blind, destruction, [S]Holy word;[/S] 8th – Power word stun, [S]holy aura[/S] I was planning to wait to throw down the power word spells on Khalid and Geberath when he was certain their hp's were low enough to have them work. The destruction has Khalid's name written all over it. So many spells, so little time :( [/QUOTE]
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