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Heroes of Battle in hand
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<blockquote data-quote="Snapdragyn" data-source="post: 2233166" data-attributes="member: 12432"><p>There are no new cleric domains.</p><p></p><p>Brief summary of teamwork benefits:</p><p></p><p>Fearsome Roster: The sight of your team causes foes to take a penalty on morale checks.</p><p></p><p>Friendly Fire Evasion: Your team gains evasion against spells cast by teammates.</p><p></p><p>(also an improved version of this)</p><p></p><p>Heavy Cavalry: Your team can ride in tight formation for benefits on mounted overruns.</p><p></p><p>Infiltration: Your team can sneak around faster than normal.</p><p></p><p>Invisibility Sweep: Your team is better able to pinpoint the location of invisible foes.</p><p></p><p>Joint Grapple Escape: Combine efforts to gain bonus on escaping a grapple.</p><p></p><p>Joint Bull Rush: Zerg bull rush.</p><p></p><p>Joint Ram: Deal extra damage when your team wields a ram.</p><p></p><p>Long-range Archery: Members of your team can adjust their long distance shots to target better when one member misses a shot.</p><p></p><p>Ranged Precision: Members are able to time the ranged attacks of teammates so they don't block their shots.</p><p></p><p>Scouting: Team gains a free chance to notice their surroundings each round, with bonuses.</p><p></p><p>Spellcaster Guardian: Adjacent teammates can intercept attacks meant for a casting teammate.</p><p></p><p>Superior Flank: If two teammates flank a foe, all teammates gain flanking benefits.</p><p></p><p>Team Rally: Bonus to attempts to rally troops (battlefield-specific rule).</p></blockquote><p></p>
[QUOTE="Snapdragyn, post: 2233166, member: 12432"] There are no new cleric domains. Brief summary of teamwork benefits: Fearsome Roster: The sight of your team causes foes to take a penalty on morale checks. Friendly Fire Evasion: Your team gains evasion against spells cast by teammates. (also an improved version of this) Heavy Cavalry: Your team can ride in tight formation for benefits on mounted overruns. Infiltration: Your team can sneak around faster than normal. Invisibility Sweep: Your team is better able to pinpoint the location of invisible foes. Joint Grapple Escape: Combine efforts to gain bonus on escaping a grapple. Joint Bull Rush: Zerg bull rush. Joint Ram: Deal extra damage when your team wields a ram. Long-range Archery: Members of your team can adjust their long distance shots to target better when one member misses a shot. Ranged Precision: Members are able to time the ranged attacks of teammates so they don't block their shots. Scouting: Team gains a free chance to notice their surroundings each round, with bonuses. Spellcaster Guardian: Adjacent teammates can intercept attacks meant for a casting teammate. Superior Flank: If two teammates flank a foe, all teammates gain flanking benefits. Team Rally: Bonus to attempts to rally troops (battlefield-specific rule). [/QUOTE]
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