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Heroes Of Battle SUCKS!!! (IMHO)
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<blockquote data-quote="James Heard" data-source="post: 2260425" data-attributes="member: 7280"><p>I actually think it's very well executed with fairly concise, if not precise, information on how to handle war as stage rather than war as a wargame in the context of a roleplaying game. If you want common sense applications of the implications of magically aided warfare, you've got it already. This isn't really a crunch book. This is a setting book detailing a very specific flavor of other settings in a very specific way. In that it's awesome. I think the criticism of the lack of, and nature, of the crunch in the book is therefore unjustified because that's not really the intent of the writing in the first place. I agree that they seem to be afterthoughts, mostly because I think the book could have performed excellently without any new additions beside the siege weapons entirely.</p><p></p><p>Actually though, if there were anything in the book I was sort of expecting and missed, I'd have to say that it was monsters. I think there was probably ample justification for tossing in a few more "military" monsters. All in all I think the book is several times more successful in its execution than large portions of the "Races of" books at least, if not the brilliant gem that "Sharn: CoT" was.</p></blockquote><p></p>
[QUOTE="James Heard, post: 2260425, member: 7280"] I actually think it's very well executed with fairly concise, if not precise, information on how to handle war as stage rather than war as a wargame in the context of a roleplaying game. If you want common sense applications of the implications of magically aided warfare, you've got it already. This isn't really a crunch book. This is a setting book detailing a very specific flavor of other settings in a very specific way. In that it's awesome. I think the criticism of the lack of, and nature, of the crunch in the book is therefore unjustified because that's not really the intent of the writing in the first place. I agree that they seem to be afterthoughts, mostly because I think the book could have performed excellently without any new additions beside the siege weapons entirely. Actually though, if there were anything in the book I was sort of expecting and missed, I'd have to say that it was monsters. I think there was probably ample justification for tossing in a few more "military" monsters. All in all I think the book is several times more successful in its execution than large portions of the "Races of" books at least, if not the brilliant gem that "Sharn: CoT" was. [/QUOTE]
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Heroes Of Battle SUCKS!!! (IMHO)
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