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<blockquote data-quote="Shayuri" data-source="post: 3241673" data-attributes="member: 4936"><p>And here we go... Still a bit of a WIP...but so close to done I figured I'd put it out there. Comments always welcome!</p><p></p><p>[sblock]Name: Alexandra "Alex" Percival Howard Rammikin the Third</p><p>Race: Human</p><p>Class/Level: Wizard 7 / Effigy Master 4</p><p>Gender: Female</p><p>Exp: </p><p></p><p>Desc: Slim and tall, with mouse brown hair cut in a short pageboy style, blue eyes staring out from behind wire spectacles, and wearing her usual vest, shirt and breeches, Alexandra can pass for a young boy, if a somewhat obnoxiously effeminate looking one. Her cheeks are a little round, with a thin pattering of freckles. Despite her impressive manual dexterity and sure fingers, she always LOOKS a bit awkward, as if she might trip over her own longish legs. Her glasses magnify her already naturally large eyes so that she seems to have an expression of perpetual amazement at everything she looks at. A leather satchel full of her magical supplies hangs over her right shoulder, and a pack over her left. Occasionally a beautiful blue-violet dragon can be seen poking its head out of the pack, or coiled up near or on Alex in one of its many naps.</p><p></p><p>Strength (STR) 8 0</p><p>Dexterity (DEX) 14 6</p><p>Constitution (CON) 14 6</p><p>Intelligence (INT) 22 10</p><p>Wisdom (WIS) 12 4</p><p>Charisma (CHA) 10 2</p><p></p><p>Alignment: Neutral Good</p><p>AC: 13 (10 + 2 Dex + 1 Deflection) Touch 13, Flatfoot 11</p><p>Hit Points: 51/51</p><p>Movement: 30'</p><p></p><p>Init: +2</p><p>Base Attack Bonus: +5</p><p>Melee Attack: +4</p><p>Ranged Attack: +7</p><p>Fort: +8</p><p>Reflex: +8</p><p>Will: +13</p><p></p><p>Race Abilities</p><p>Bonus feat</p><p>Bonus skills</p><p></p><p>Class Abilities:</p><p>Scribe Scroll</p><p>Familiar</p><p>Bonus feat</p><p>Craft Effigy (up to 14 HD)</p><p>Improve Effigy</p><p></p><p>Skills: 70</p><p>Concentration (Con) +16 (14 ranks +2 Con)</p><p>Craft (Alchemy) (Int) +17 (11 ranks +6 INt)</p><p>Craft (metalwork) (Int) +17 (11 ranks +6 Int)</p><p>Knowledge (arcana) (Int) +16 (10 ranks +6 Int)</p><p>Knowledge (architecture/engineering) (Int) +16 (10 ranks +6 Int)</p><p>Spellcraft (Int) +16 (10 ranks +6 Int)</p><p>Use Magic Device (Cha)(CC) +2 (2 ranks (4) + 0 Cha)</p><p></p><p>Languages - Common, Gnome, Dwarf, Giant</p><p></p><p>Feats</p><p>1 - Point Blank Shot</p><p>1 - Precise Shot</p><p>3 - Brew Potion</p><p>5B - Craft Wondrous Item</p><p>6 - Craft Wand</p><p>9 - Improved Familiar</p><p></p><p>Spellcasting (CL 10, Base DC 16+lvl)</p><p></p><p>Prepared</p><p>0 - 4</p><p>1 - 6</p><p>2 - 6</p><p>3 - 4</p><p>4 - 4</p><p>5 - 3</p><p></p><p>Spellbook</p><p>0 - Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Ghost Sound, Mage Hand, Mending, Message, Open/Close, Arcane Mark, Prestidigitation</p><p>1 - Mage Armor, Shield, Magic Missile, Repair Light Damage, Unseen servant, Identify, Grease, Ray of Enfeeblement, Feather Fall, Comprehend Languages, Endure Elements, Hold Portal, Alarm</p><p>2 - Bull's Strength, Cat's Grace, Scorching Ray, See Invisibility, Rope Trick, Darkvision, Knock, Mirror Image, Invisibility, Glitterdust, False Life, Repair Moderate Damage</p><p>3 - Dispel Magic, Magic Circle vs Evil, Lightning Bolt, Haste, Slow, Shrink Item, Wind Wall, Heroism, Stinking Cloud, Explosive Runes, Bands of Steel, Stony Grasp</p><p>4 - Arcane Eye, Resiliant Sphere, Black Tentacles, Dimension Door, Secure Shelter, Greater Invis, Mass Resist Energy, Repair Critical Damage, Orb of Force</p><p>5 - Telekinesis, Overland Flight, Teleport, Summon Monster V, Waves of Fatigue, Greater Blink, Cloudkill, Mage's Private Sanctum, Wall of Stone, </p><p></p><p>Money - 320gp 9sp</p><p></p><p>Spells</p><p>4500 (purchased at 50gp x spell level)</p><p></p><p>Weapons -</p><p>Magebolt +1, 2400</p><p></p><p>Armour -</p><p>Ring of Protection +1, 2,000</p><p></p><p>Gear -</p><p>Spell component bag, 5gp, 2lbs</p><p>Everburning torch, 110gp, 1lb</p><p>Acid flasks x2, 20gp, 2lbs</p><p>Alchemist's fire x2, 40gp, 2lbs</p><p>Sunrod, 2gp, 1lb</p><p>Smokestick, 20gp, .5lb</p><p>Bedroll, 1sp, 5lbs</p><p>Scroll cases x5, 5gp, 2.5lbs</p><p>Small bound journal, 5gp, 2lbs</p><p>Ink and pens, 10gp</p><p>Belt pouch, 1gp, .5lb</p><p>Tent, 10gp, 20lbs</p><p></p><p>Magic -</p><p>Blessed Book, 12500</p><p>Headband of Intellect +4, 16,000</p><p>Vest of Resistance +3, 9,000</p><p>Hat of Disguise, 1800</p><p>Handy Haversack, 2,000</p><p>Wand of Mage Armor 50/50, 750gp</p><p></p><p>Background: </p><p> None</p><p></p><p>Effigies:</p><p></p><p>Effigy CHUUL</p><p>Large Construct </p><p>Hit Dice: 12d10+30 (96 hp) </p><p>Initiative: +2</p><p>Speed: 30 ft. (6 squares), swim 20 ft. </p><p>Armor Class: 23 (–1 size, +2 Dex, +12 natural), touch 11, flat-footed 20 </p><p>Base Attack/Grapple: +9/+20</p><p>Attack: Claw +17 melee (2d6+9) </p><p>Full Attack: 2 claws +17 melee (2d6+9) </p><p>Space/Reach: 10 ft./5 ft. </p><p>Special Attacks: Constrict 3d6+9, improved grab </p><p>Special Qualities: Construct traits, darkvision 60 ft., low light vision</p><p>Saves: Fort +6, Ref +8, Will +6 </p><p>Abilities: Str 24, Dex 14, Con -, Int -, Wis 11, Cha 1 </p><p>Skills: -</p><p>Feats: -</p><p>Cost: Market 29000. Creation: 14500, 960exp</p><p></p><p>Familiar: </p><p>PSEUDODRAGON</p><p>Tiny Dragon </p><p>Hit Dice: 2d12+2 (25 hp) </p><p>Initiative: +2 </p><p>Speed: 15 ft. (3 squares), fly 60 ft. (good) </p><p>Armor Class: 22 (+2 size, +2 Dex, +8 natural), touch 14, flat-footed 20</p><p>Base Attack/Grapple: +5/–3 </p><p>Attack: Sting +9 melee (1d3–2 plus poison) </p><p>Full Attack: Sting +9 melee (1d3–2 plus poison) and bite +4 melee (1) </p><p>Space/Reach: 2-1/2 ft./0 ft. (5 ft. with tail) </p><p>Special Attacks: Poison </p><p>Special Qualities: Blindsense 60 ft., darkvision 60 ft., immunity to sleep and paralysis, low-light vision, spell resistance 19, telepathy 60 ft, Grant alertness, improved Evasion, share spells, empathic link, deliver touch spells, speak with master, speak with own kind</p><p>Saves: Fort +4, Ref +5, Will +10</p><p>Abilities: Str 6, Dex 15, Con 13, Int 10, Wis 12, Cha 10 </p><p>Skills: Diplomacy +2, Hide +20*, Listen +9, Search +6, Sense Motive +7, Spot +9, Survival +1 (+3 following tracks)</p><p>Feats: Alertness, Weapon FinesseB[/sblock]</p><p></p><p>[sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 3241673, member: 4936"] And here we go... Still a bit of a WIP...but so close to done I figured I'd put it out there. Comments always welcome! [sblock]Name: Alexandra "Alex" Percival Howard Rammikin the Third Race: Human Class/Level: Wizard 7 / Effigy Master 4 Gender: Female Exp: Desc: Slim and tall, with mouse brown hair cut in a short pageboy style, blue eyes staring out from behind wire spectacles, and wearing her usual vest, shirt and breeches, Alexandra can pass for a young boy, if a somewhat obnoxiously effeminate looking one. Her cheeks are a little round, with a thin pattering of freckles. Despite her impressive manual dexterity and sure fingers, she always LOOKS a bit awkward, as if she might trip over her own longish legs. Her glasses magnify her already naturally large eyes so that she seems to have an expression of perpetual amazement at everything she looks at. A leather satchel full of her magical supplies hangs over her right shoulder, and a pack over her left. Occasionally a beautiful blue-violet dragon can be seen poking its head out of the pack, or coiled up near or on Alex in one of its many naps. Strength (STR) 8 0 Dexterity (DEX) 14 6 Constitution (CON) 14 6 Intelligence (INT) 22 10 Wisdom (WIS) 12 4 Charisma (CHA) 10 2 Alignment: Neutral Good AC: 13 (10 + 2 Dex + 1 Deflection) Touch 13, Flatfoot 11 Hit Points: 51/51 Movement: 30' Init: +2 Base Attack Bonus: +5 Melee Attack: +4 Ranged Attack: +7 Fort: +8 Reflex: +8 Will: +13 Race Abilities Bonus feat Bonus skills Class Abilities: Scribe Scroll Familiar Bonus feat Craft Effigy (up to 14 HD) Improve Effigy Skills: 70 Concentration (Con) +16 (14 ranks +2 Con) Craft (Alchemy) (Int) +17 (11 ranks +6 INt) Craft (metalwork) (Int) +17 (11 ranks +6 Int) Knowledge (arcana) (Int) +16 (10 ranks +6 Int) Knowledge (architecture/engineering) (Int) +16 (10 ranks +6 Int) Spellcraft (Int) +16 (10 ranks +6 Int) Use Magic Device (Cha)(CC) +2 (2 ranks (4) + 0 Cha) Languages - Common, Gnome, Dwarf, Giant Feats 1 - Point Blank Shot 1 - Precise Shot 3 - Brew Potion 5B - Craft Wondrous Item 6 - Craft Wand 9 - Improved Familiar Spellcasting (CL 10, Base DC 16+lvl) Prepared 0 - 4 1 - 6 2 - 6 3 - 4 4 - 4 5 - 3 Spellbook 0 - Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Ghost Sound, Mage Hand, Mending, Message, Open/Close, Arcane Mark, Prestidigitation 1 - Mage Armor, Shield, Magic Missile, Repair Light Damage, Unseen servant, Identify, Grease, Ray of Enfeeblement, Feather Fall, Comprehend Languages, Endure Elements, Hold Portal, Alarm 2 - Bull's Strength, Cat's Grace, Scorching Ray, See Invisibility, Rope Trick, Darkvision, Knock, Mirror Image, Invisibility, Glitterdust, False Life, Repair Moderate Damage 3 - Dispel Magic, Magic Circle vs Evil, Lightning Bolt, Haste, Slow, Shrink Item, Wind Wall, Heroism, Stinking Cloud, Explosive Runes, Bands of Steel, Stony Grasp 4 - Arcane Eye, Resiliant Sphere, Black Tentacles, Dimension Door, Secure Shelter, Greater Invis, Mass Resist Energy, Repair Critical Damage, Orb of Force 5 - Telekinesis, Overland Flight, Teleport, Summon Monster V, Waves of Fatigue, Greater Blink, Cloudkill, Mage's Private Sanctum, Wall of Stone, Money - 320gp 9sp Spells 4500 (purchased at 50gp x spell level) Weapons - Magebolt +1, 2400 Armour - Ring of Protection +1, 2,000 Gear - Spell component bag, 5gp, 2lbs Everburning torch, 110gp, 1lb Acid flasks x2, 20gp, 2lbs Alchemist's fire x2, 40gp, 2lbs Sunrod, 2gp, 1lb Smokestick, 20gp, .5lb Bedroll, 1sp, 5lbs Scroll cases x5, 5gp, 2.5lbs Small bound journal, 5gp, 2lbs Ink and pens, 10gp Belt pouch, 1gp, .5lb Tent, 10gp, 20lbs Magic - Blessed Book, 12500 Headband of Intellect +4, 16,000 Vest of Resistance +3, 9,000 Hat of Disguise, 1800 Handy Haversack, 2,000 Wand of Mage Armor 50/50, 750gp Background: None Effigies: Effigy CHUUL Large Construct Hit Dice: 12d10+30 (96 hp) Initiative: +2 Speed: 30 ft. (6 squares), swim 20 ft. Armor Class: 23 (–1 size, +2 Dex, +12 natural), touch 11, flat-footed 20 Base Attack/Grapple: +9/+20 Attack: Claw +17 melee (2d6+9) Full Attack: 2 claws +17 melee (2d6+9) Space/Reach: 10 ft./5 ft. Special Attacks: Constrict 3d6+9, improved grab Special Qualities: Construct traits, darkvision 60 ft., low light vision Saves: Fort +6, Ref +8, Will +6 Abilities: Str 24, Dex 14, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: - Cost: Market 29000. Creation: 14500, 960exp Familiar: PSEUDODRAGON Tiny Dragon Hit Dice: 2d12+2 (25 hp) Initiative: +2 Speed: 15 ft. (3 squares), fly 60 ft. (good) Armor Class: 22 (+2 size, +2 Dex, +8 natural), touch 14, flat-footed 20 Base Attack/Grapple: +5/–3 Attack: Sting +9 melee (1d3–2 plus poison) Full Attack: Sting +9 melee (1d3–2 plus poison) and bite +4 melee (1) Space/Reach: 2-1/2 ft./0 ft. (5 ft. with tail) Special Attacks: Poison Special Qualities: Blindsense 60 ft., darkvision 60 ft., immunity to sleep and paralysis, low-light vision, spell resistance 19, telepathy 60 ft, Grant alertness, improved Evasion, share spells, empathic link, deliver touch spells, speak with master, speak with own kind Saves: Fort +4, Ref +5, Will +10 Abilities: Str 6, Dex 15, Con 13, Int 10, Wis 12, Cha 10 Skills: Diplomacy +2, Hide +20*, Listen +9, Search +6, Sense Motive +7, Spot +9, Survival +1 (+3 following tracks) Feats: Alertness, Weapon FinesseB[/sblock] [sblock] [/QUOTE]
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