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<blockquote data-quote="KahlessNestor" data-source="post: 7518032" data-attributes="member: 6801311"><p>Essess/Bredonshire/Bredon</p><p>Seaday, Emperorweek, 2 Moon/12:03 PM</p><p>Weather: Normal late summer temps, light wind, light rain</p><p>Round 1</p><p></p><p>Liam’s blast catches one kobold square in the chest, leaving a gaping hole punched through the little reptile.</p><p></p><p>Sayine flew off of Theremin’s shoulder and toward one of the kobolds. She blew a puff of greenish gas into the kobold’s face and then turned invisible. The kobold coughed, but seemed to fight off the effects of the gas.</p><p></p><p>One of the kobolds rushed up, twirling its sling. It squinted against the bright sunlight and slung a stone at Liam, but the stone flew wide.</p><p></p><p>The kobold that had been assaulted by Sayine swung blindly at the invisible faerie dragon with his dagger, missing completely.</p><p></p><p>Another kobold rushed toward Liam, throwing a stone from its sling that missed the warlock.</p><p></p><p>Seeing their compatriots attacking the heroes, the five bound kobolds try and scramble over the rubble to join the battle. All five take a nasty tumble that leaves them with cracked skulls at the base of the rubble, though one manages to make it with minor scrapes. That kobold attempts to shove Mindra into a tumble from the rubble.</p><p></p><p>[OOC]Mindra, you need to beat a 9 with either Athletics or Agility. If you fail, take 2 damage as you tumble from the rubble.</p><p></p><p>PLAYERS ARE NOW UP FOR ROUND 2![/OOC]</p><p></p><p> [MENTION=5044]Charwoman Gene[/MENTION]</p><p> [MENTION=31754]Lord Twig[/MENTION]</p><p> [MENTION=15132]Steve Gorak[/MENTION]</p><p> [MENTION=6855204]tglassy[/MENTION]</p><p></p><p>[sblock=Rolls]</p><p>k3 vs Euphoria Breath</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222647" target="_blank">Wisdom save: 1D20-2 = [19]-2 = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222648" target="_blank">Sling disadvantage sunlight sensitivity: 2D20.LOW(1)+4 = [6, 15]+4 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222648" target="_blank">1D4+2 = [3]+2 = 5</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222649" target="_blank">Dagger disadvantage sunlight sensitivity, invisibility: 2D20.LOW(1)+4 = [2, 6]+4 = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222649" target="_blank">1D4+2 = [1]+2 = 3</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222650" target="_blank">Sling disadvantage sunlight sensitivity: 2D20.LOW(1)+4 = [1, 15]+4 = 5</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222650" target="_blank">1D4+2 = [2]+2 = 4</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222651" target="_blank">Athletics disadvantage bound: 2D20.LOW(1)-2 = [2, 19]-2 = 0</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222651" target="_blank">2D20.LOW(1)-2 = [11, 17]-2 = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222651" target="_blank">2D20.LOW(1)-2 = [3, 9]-2 = 1</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222651" target="_blank">2D20.LOW(1)-2 = [7, 2]-2 = 0</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222651" target="_blank">2D20.LOW(1)-2 = [2, 8]-2 = 0</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222652" target="_blank">Falling Damage: 1D6 = [5] = 5</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222652" target="_blank">1D6 = [1] = 1</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222652" target="_blank">1D6 = [6] = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222652" target="_blank">1D6 = [6] = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222652" target="_blank">1D6 = [6] = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222653" target="_blank">Shove: 1D20-2 = [11]-2 = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=222654" target="_blank">Shove damage: 1D6 = [2] = 2</a></p><p>[/sblock]</p><p></p><p>[sblock=Maps]</p><p>Combat Map: <img src="http://i66.tinypic.com/2ef7wur.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Player Overview Map: <img src="http://i67.tinypic.com/161mgyd.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p></p><p>[sblock=Status]</p><p>Coriana (+2) AC 15 24/24+5 thp PP 14 </p><p>Liam (+2) AC 14 14/18 PP 14 Devil’s Sight</p><p>Mindra (+4) AC 15 19/19 PP 18 Darkvision</p><p>Theremin (+5) AC 15 13/19 PP 14 Darkvision</p><p>Sayine (+2) AC 15 9/14 PP 13 Darkvision Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image</p><p></p><p>k1 AC 12 5/5</p><p>k3 AC 12 5/5</p><p>k4 AC 12 5/5</p><p>k6 AC 12 4/5 (Bound)</p><p>wk2 AC 13 7/7 40’ up (asleep)</p><p>wk3 AC 13 7/7 40’ up (asleep)</p><p>[/sblock]</p><p></p><p>[sblock=Notes]</p><p>Survival: </p><p>Marching Order: 5 kobolds, Mindra, Coriana, Theremin (Sayine), Liam</p><p>Travel Pace: Normal</p><p>Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch)</p><p>Light: Daylight</p><p>[/sblock]</p><p></p><p>[sblock=Loot]</p><p>300 gp</p><p>Potion of Healing (Theremin)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7518032, member: 6801311"] Essess/Bredonshire/Bredon Seaday, Emperorweek, 2 Moon/12:03 PM Weather: Normal late summer temps, light wind, light rain Round 1 Liam’s blast catches one kobold square in the chest, leaving a gaping hole punched through the little reptile. Sayine flew off of Theremin’s shoulder and toward one of the kobolds. She blew a puff of greenish gas into the kobold’s face and then turned invisible. The kobold coughed, but seemed to fight off the effects of the gas. One of the kobolds rushed up, twirling its sling. It squinted against the bright sunlight and slung a stone at Liam, but the stone flew wide. The kobold that had been assaulted by Sayine swung blindly at the invisible faerie dragon with his dagger, missing completely. Another kobold rushed toward Liam, throwing a stone from its sling that missed the warlock. Seeing their compatriots attacking the heroes, the five bound kobolds try and scramble over the rubble to join the battle. All five take a nasty tumble that leaves them with cracked skulls at the base of the rubble, though one manages to make it with minor scrapes. That kobold attempts to shove Mindra into a tumble from the rubble. [OOC]Mindra, you need to beat a 9 with either Athletics or Agility. If you fail, take 2 damage as you tumble from the rubble. PLAYERS ARE NOW UP FOR ROUND 2![/OOC] [MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION] [sblock=Rolls] k3 vs Euphoria Breath [url=http://roll.coyotecode.net/lookup.php?rollid=222647]Wisdom save: 1D20-2 = [19]-2 = 17[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=222648]Sling disadvantage sunlight sensitivity: 2D20.LOW(1)+4 = [6, 15]+4 = 10 1D4+2 = [3]+2 = 5[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=222649]Dagger disadvantage sunlight sensitivity, invisibility: 2D20.LOW(1)+4 = [2, 6]+4 = 6 1D4+2 = [1]+2 = 3[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=222650]Sling disadvantage sunlight sensitivity: 2D20.LOW(1)+4 = [1, 15]+4 = 5 1D4+2 = [2]+2 = 4[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=222651]Athletics disadvantage bound: 2D20.LOW(1)-2 = [2, 19]-2 = 0 2D20.LOW(1)-2 = [11, 17]-2 = 9 2D20.LOW(1)-2 = [3, 9]-2 = 1 2D20.LOW(1)-2 = [7, 2]-2 = 0 2D20.LOW(1)-2 = [2, 8]-2 = 0[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=222652]Falling Damage: 1D6 = [5] = 5 1D6 = [1] = 1 1D6 = [6] = 6 1D6 = [6] = 6 1D6 = [6] = 6[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=222653]Shove: 1D20-2 = [11]-2 = 9[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=222654]Shove damage: 1D6 = [2] = 2[/url] [/sblock] [sblock=Maps] Combat Map: [IMG]http://i66.tinypic.com/2ef7wur.jpg[/IMG] Player Overview Map: [IMG]http://i67.tinypic.com/161mgyd.jpg[/IMG][/sblock] [sblock=Status] Coriana (+2) AC 15 24/24+5 thp PP 14 Liam (+2) AC 14 14/18 PP 14 Devil’s Sight Mindra (+4) AC 15 19/19 PP 18 Darkvision Theremin (+5) AC 15 13/19 PP 14 Darkvision Sayine (+2) AC 15 9/14 PP 13 Darkvision Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image k1 AC 12 5/5 k3 AC 12 5/5 k4 AC 12 5/5 k6 AC 12 4/5 (Bound) wk2 AC 13 7/7 40’ up (asleep) wk3 AC 13 7/7 40’ up (asleep) [/sblock] [sblock=Notes] Survival: Marching Order: 5 kobolds, Mindra, Coriana, Theremin (Sayine), Liam Travel Pace: Normal Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch) Light: Daylight [/sblock] [sblock=Loot] 300 gp Potion of Healing (Theremin) [/sblock] [/QUOTE]
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