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<blockquote data-quote="KahlessNestor" data-source="post: 7640440" data-attributes="member: 6801311"><p>Unknown location/Tower</p><p>Seaday, Emperorweek, 2 Moon/12:24 PM</p><p>Weather: Chilly temps, light wind, light rain</p><p>Lighting: Dim to Dark: Disadvantage for Perception and Investigation unless you have a light source</p><p>Round 0</p><p></p><p></p><p><strong>TOWER</strong></p><p></p><p></p><p>[OOC]I’ll RC Coriana so we can continue on. Or if someone else wants to, they can, as well. I will mostly just have her do basic attacks and cantrips and not resources, unless needed.</p><p><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=228390" target="_blank">Initiative: 1D20+2 = [18]+2 = 20</a></span></p><p>And so she does get an attack off before the kobolds.[/OOC]</p><p></p><p></p><p>Coriana moved to the top of the stairs. As soon as the kobolds broke through, she let off a blast of eldritch energy, though it splattered on the remains of the door. She then prepared to meet them on the stairs where their numbers would be forced to approach individually.</p><p></p><p></p><p><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=228391" target="_blank">Eldritch blast: 1D20+7 = [1]+7 = 8</a></span><a href="http://roll.coyotecode.net/lookup.php?rollid=228391" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=228391" target="_blank"><span style="color: #646496">1D10+5 = [4]+5 = 9</span></a></p><p></p><p></p><p>The armored kobold, still injured from the fight before, rushed up the stairs, angrily screaming and brandishing the spear that flickered with a cold blue flame. He stabbed it at Coriana, but she parried it away with her greatsword.</p><p></p><p></p><p><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=228392" target="_blank">Spear attack: 1D20+3 = [5]+3 = 8</a></span><a href="http://roll.coyotecode.net/lookup.php?rollid=228392" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=228392" target="_blank"><span style="color: #646496">3D6+1 = [3, 1, 4]+1 = 9</span></a></p><p></p><p></p><p>The kobold behind him tried to sling a stone at Coriana, but found it difficult to get proper momentum in the stairwell and the stone clattered to the stairs.</p><p></p><p></p><p><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=228393" target="_blank">Sling attack: 1D20+4 = [1]+4 = 5</a></span><a href="http://roll.coyotecode.net/lookup.php?rollid=228393" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=228393" target="_blank"><span style="color: #646496">1D4+2 = [1]+2 = 3</span></a></p><p></p><p></p><p>The next kobold tried to sling as well, and would have hit Coriana, but the stone pinged off the edge of the armored kobold’s shield and just missed her.</p><p></p><p></p><p><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=228394" target="_blank">Sling attack: 1D20+4 = [12]+4 = 16</a></span><a href="http://roll.coyotecode.net/lookup.php?rollid=228394" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=228394" target="_blank"><span style="color: #646496">1D4+2 = [1]+2 = 3</span></a></p><p></p><p></p><p>At the bottom of the stairs, a kobold loaded down with all sorts of odds and ends chucked a flask at Coriana, but it was a bit too far of a throw and the flask shattered, coating the wall with sizzling acid.</p><p></p><p></p><p><span style="color: #646496"><a href="http://roll.coyotecode.net/lookup.php?rollid=228395" target="_blank">Acid flask attack: 2D20.LOW(1)+4 = [1, 18]+4 = 5</a></span><a href="http://roll.coyotecode.net/lookup.php?rollid=228395" target="_blank"></a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=228395" target="_blank"><span style="color: #646496">2D6 = [5, 6] = 11</span></a></p><p></p><p></p><p>[OOC]The players can go now. You have clear shots at the armored kobold. The kobolds behind him in the stairwell have half cover (+2 AC), though the Inventor at the back has three-quarters cover (+5 AC). If you move up to the rail along the stairwell, you can remove the cover bonus. Right now they only know Coriana is there because of your stealth rolls. And I believe someone had a good enough perception roll to notice one of the drakes is twitching.[/OOC]</p><p></p><p></p><p><strong>DUNGEON</strong></p><p></p><p></p><p>Owyn crept up to the dungeon door and peered through the small window. Beturea pressed up behind him, trying to control her breathing.</p><p></p><p></p><p>Owyn saw a small guardroom. Three kobolds were sitting around a worn wooden table throwing dice and arguing in Draconic. Owyn could see his gear stacked nearby, and occasionally one of the kobolds would pull something out and put it on the table and they would begin to argue and dice for it.</p><p></p><p> [MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION] [MENTION=6865745]gargoyleking[/MENTION]</p><p></p><p></p><p>[sblock=Rolls]</p><p>[/sblock]</p><p></p><p></p><p>[sblock=Maps]</p><p>Combat Map: </p><p>Player Overview Map: </p><p></p><p></p><p>[sblock=Status]</p><p>Coriana (+2) AC 15 24/24+5 thp PP 14 </p><p>Liam (+2) AC 14 21/31 PP 14 Devil’s Sight</p><p>Mindra (+4) AC 15 14/35 PP 18 Darkvision</p><p>Owyn (+3) AC 19 36/36 PP 14</p><p>Theremin (+5) AC 15 13/27 PP 14 Darkvision</p><p>Sayine (+5) AC 15 8/14 PP 13 Darkvision, Breath, Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image*</p><p></p><p></p><p>Engir (+2) AC 15 30/64 PP 11 Darkvision, Sunlight sensitivity</p><p>Kobold Inventor (+2) AC 12 13/13 PP 10 Darkvision, Sunlight sensitivity</p><p>Kobold 1 (+2) AC 12 8/8 PP 8 Darkvision, Sunlight sensitivity</p><p>Kobold 2 (+2) AC 12 4/4 PP 8 Darkvision, Sunlight sensitivity </p><p></p><p></p><p>Dungeon</p><p>Kobold A AC 12 6/6 PP 8 Darkvision, Sunlight sensitivity</p><p>Kobold B AC 12 6/6 PP 8 Darkvision, Sunlight sensitivity</p><p>Kobold C AC 12 4/4 PP 8 Darkvision, Sunlight sensitivity</p><p>[/sblock]</p><p></p><p></p><p>[sblock=Notes]</p><p>Survival: </p><p>Marching Order: Mindra, Coriana, Theremin (Sayine), Liam</p><p>Travel Pace: Normal</p><p>Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch)</p><p>Light: Dim light</p><p>[/sblock]</p><p></p><p></p><p>[sblock=Loot]</p><p>300 gp</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7640440, member: 6801311"] Unknown location/Tower Seaday, Emperorweek, 2 Moon/12:24 PM Weather: Chilly temps, light wind, light rain Lighting: Dim to Dark: Disadvantage for Perception and Investigation unless you have a light source Round 0 [b]TOWER[/b] [OOC]I’ll RC Coriana so we can continue on. Or if someone else wants to, they can, as well. I will mostly just have her do basic attacks and cantrips and not resources, unless needed. [color=#646496][url=http://roll.coyotecode.net/lookup.php?rollid=228390]Initiative: 1D20+2 = [18]+2 = 20[/url][/color] And so she does get an attack off before the kobolds.[/OOC] Coriana moved to the top of the stairs. As soon as the kobolds broke through, she let off a blast of eldritch energy, though it splattered on the remains of the door. She then prepared to meet them on the stairs where their numbers would be forced to approach individually. [color=#646496][url=http://roll.coyotecode.net/lookup.php?rollid=228391]Eldritch blast: 1D20+7 = [1]+7 = 8[/url][/color][url=http://roll.coyotecode.net/lookup.php?rollid=228391] [color=#646496]1D10+5 = [4]+5 = 9[/color][/url][color=#646496][/color] The armored kobold, still injured from the fight before, rushed up the stairs, angrily screaming and brandishing the spear that flickered with a cold blue flame. He stabbed it at Coriana, but she parried it away with her greatsword. [color=#646496][url=http://roll.coyotecode.net/lookup.php?rollid=228392]Spear attack: 1D20+3 = [5]+3 = 8[/url][/color][url=http://roll.coyotecode.net/lookup.php?rollid=228392] [color=#646496]3D6+1 = [3, 1, 4]+1 = 9[/color][/url][color=#646496][/color] The kobold behind him tried to sling a stone at Coriana, but found it difficult to get proper momentum in the stairwell and the stone clattered to the stairs. [color=#646496][url=http://roll.coyotecode.net/lookup.php?rollid=228393]Sling attack: 1D20+4 = [1]+4 = 5[/url][/color][url=http://roll.coyotecode.net/lookup.php?rollid=228393] [color=#646496]1D4+2 = [1]+2 = 3[/color][/url][color=#646496][/color] The next kobold tried to sling as well, and would have hit Coriana, but the stone pinged off the edge of the armored kobold’s shield and just missed her. [color=#646496][url=http://roll.coyotecode.net/lookup.php?rollid=228394]Sling attack: 1D20+4 = [12]+4 = 16[/url][/color][url=http://roll.coyotecode.net/lookup.php?rollid=228394] [color=#646496]1D4+2 = [1]+2 = 3[/color][/url][color=#646496][/color] At the bottom of the stairs, a kobold loaded down with all sorts of odds and ends chucked a flask at Coriana, but it was a bit too far of a throw and the flask shattered, coating the wall with sizzling acid. [color=#646496][url=http://roll.coyotecode.net/lookup.php?rollid=228395]Acid flask attack: 2D20.LOW(1)+4 = [1, 18]+4 = 5[/url][/color][url=http://roll.coyotecode.net/lookup.php?rollid=228395] [color=#646496]2D6 = [5, 6] = 11[/color][/url][color=#646496][/color] [OOC]The players can go now. You have clear shots at the armored kobold. The kobolds behind him in the stairwell have half cover (+2 AC), though the Inventor at the back has three-quarters cover (+5 AC). If you move up to the rail along the stairwell, you can remove the cover bonus. Right now they only know Coriana is there because of your stealth rolls. And I believe someone had a good enough perception roll to notice one of the drakes is twitching.[/OOC] [b]DUNGEON[/b] Owyn crept up to the dungeon door and peered through the small window. Beturea pressed up behind him, trying to control her breathing. Owyn saw a small guardroom. Three kobolds were sitting around a worn wooden table throwing dice and arguing in Draconic. Owyn could see his gear stacked nearby, and occasionally one of the kobolds would pull something out and put it on the table and they would begin to argue and dice for it. [MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION] [MENTION=6865745]gargoyleking[/MENTION] [sblock=Rolls] [/sblock] [sblock=Maps] Combat Map: Player Overview Map: [sblock=Status] Coriana (+2) AC 15 24/24+5 thp PP 14 Liam (+2) AC 14 21/31 PP 14 Devil’s Sight Mindra (+4) AC 15 14/35 PP 18 Darkvision Owyn (+3) AC 19 36/36 PP 14 Theremin (+5) AC 15 13/27 PP 14 Darkvision Sayine (+5) AC 15 8/14 PP 13 Darkvision, Breath, Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image* Engir (+2) AC 15 30/64 PP 11 Darkvision, Sunlight sensitivity Kobold Inventor (+2) AC 12 13/13 PP 10 Darkvision, Sunlight sensitivity Kobold 1 (+2) AC 12 8/8 PP 8 Darkvision, Sunlight sensitivity Kobold 2 (+2) AC 12 4/4 PP 8 Darkvision, Sunlight sensitivity Dungeon Kobold A AC 12 6/6 PP 8 Darkvision, Sunlight sensitivity Kobold B AC 12 6/6 PP 8 Darkvision, Sunlight sensitivity Kobold C AC 12 4/4 PP 8 Darkvision, Sunlight sensitivity [/sblock] [sblock=Notes] Survival: Marching Order: Mindra, Coriana, Theremin (Sayine), Liam Travel Pace: Normal Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch) Light: Dim light [/sblock] [sblock=Loot] 300 gp [/sblock] [/QUOTE]
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