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Heroes of Spittlemarch
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<blockquote data-quote="Radiating Gnome" data-source="post: 149245" data-attributes="member: 150"><p><strong>The Second Letter</strong></p><p></p><p>My Loyal Anathe-</p><p></p><p>I was gratified to hear of your return to Dyvers – we had heard of the debacle in Spittlemarch and thought to never hear from you again. But you have survived, and with new allies as well, that is good news. </p><p></p><p>I understand that the faith is growing in Dyvers – by leaps and bounds. Of course, that is good news. Of course, we are much freer here to worship as we see fit, but I can only imagine how difficult it is to build a temple system in a nation that is working against your faith, overtly or covertly. I agree, it may soon be time for some big changes in Dyvers. Gather your forces, your resources. And if need be, you know you may call on me.</p><p></p><p>The band of meddlers you mentioned – the ones from the tale, the song – I know nothing more than what is in the stories about them. You should take care, though. They have popular support, clearly, and are resourceful, cunning, gifted opponents. Move against them carefully – divide and conquer, ambush, only strike when you can be assured a victory. Strike their allies and supporters. Avoid a toe-to-toe battle unless you have a great advantage over them.</p><p></p><p>With that in mind, I am sending you some friends. A band of troubleshooters, mercenaries I have used before. Their leader is a dwarf, Brottkill. He and his companions are making their way to Dyvers as you read this, and should arrived within a few days, a week at most. Were I you, I would make them Claws. That would give them a lot of freedom and credibility in the city.</p><p></p><p>But what you need most right now is allies. In my studies recently I have discovered some ancient mentions of another temple site of the old Dragon faith. The site, the stories go, is inhabited by a great wyrm named Ashardalon. He may still be there, or perhaps his descendents. You should put together an expedition, go to the temple site and see if you can win yourself more Dragon allies. Sear’s support is key, but while she is still trapped in the underdark she can do little more than finance your efforts. And Eldgrim, even though he is her son and has great gifts, he is no strategist, and it sounds like he is a bit unhinged after being trapped in the rockfall when the Spittlemarch crowd dropped a mountain on him. Perhaps he should not have been brought back. </p><p></p><p>You need dragons. Your plans are bold, but you will need the power of several old wyrms behind you to make it work. I hope you can find some.</p><p></p><p>Good luck. Trust Brottkill. </p><p></p><p>-Sentagon</p></blockquote><p></p>
[QUOTE="Radiating Gnome, post: 149245, member: 150"] [b]The Second Letter[/b] My Loyal Anathe- I was gratified to hear of your return to Dyvers – we had heard of the debacle in Spittlemarch and thought to never hear from you again. But you have survived, and with new allies as well, that is good news. I understand that the faith is growing in Dyvers – by leaps and bounds. Of course, that is good news. Of course, we are much freer here to worship as we see fit, but I can only imagine how difficult it is to build a temple system in a nation that is working against your faith, overtly or covertly. I agree, it may soon be time for some big changes in Dyvers. Gather your forces, your resources. And if need be, you know you may call on me. The band of meddlers you mentioned – the ones from the tale, the song – I know nothing more than what is in the stories about them. You should take care, though. They have popular support, clearly, and are resourceful, cunning, gifted opponents. Move against them carefully – divide and conquer, ambush, only strike when you can be assured a victory. Strike their allies and supporters. Avoid a toe-to-toe battle unless you have a great advantage over them. With that in mind, I am sending you some friends. A band of troubleshooters, mercenaries I have used before. Their leader is a dwarf, Brottkill. He and his companions are making their way to Dyvers as you read this, and should arrived within a few days, a week at most. Were I you, I would make them Claws. That would give them a lot of freedom and credibility in the city. But what you need most right now is allies. In my studies recently I have discovered some ancient mentions of another temple site of the old Dragon faith. The site, the stories go, is inhabited by a great wyrm named Ashardalon. He may still be there, or perhaps his descendents. You should put together an expedition, go to the temple site and see if you can win yourself more Dragon allies. Sear’s support is key, but while she is still trapped in the underdark she can do little more than finance your efforts. And Eldgrim, even though he is her son and has great gifts, he is no strategist, and it sounds like he is a bit unhinged after being trapped in the rockfall when the Spittlemarch crowd dropped a mountain on him. Perhaps he should not have been brought back. You need dragons. Your plans are bold, but you will need the power of several old wyrms behind you to make it work. I hope you can find some. Good luck. Trust Brottkill. -Sentagon [/QUOTE]
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