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Heroes of the Elemental Chaos
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<blockquote data-quote="Nemesis Destiny" data-source="post: 5820646" data-attributes="member: 98255"><p>Sure, while it is entirely speculating, my opinion is that they will be late. I actually *hope* that they will be late, take their time to get it <u>right</u>, rather than rush it and make mistakes.</p><p></p><p>I actually doubt that this will be the case (just my opinion, of course). They've still got the 4e players playing 4e and all the tools still in place. I'd be very surprised if 4e style modules were released at launch. In fact, the way they've been publicly throwing 4e and its concepts under the bus lately, I'd be surprised if we ever see a satisfactory "4e-style" gameplay module.</p><p></p><p>I think their priority, the way they've been talking, is to get the players of prior editions on board first, then worry about their "current" customers. Only time and the market will tell if chasing these customers is a good idea or not.</p><p></p><p>I should point out that I started out <u>really</u> excited about 5e, and now, after seeing what they're actually focusing on, simply don't care. I am now of the opinion that it will be out when it's out, and I will judge it accordingly. I'll gladly playtest it and send in my feedback, but I'm not expecting miracles anymore. Less disappointment that way.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5820646, member: 98255"] Sure, while it is entirely speculating, my opinion is that they will be late. I actually *hope* that they will be late, take their time to get it [U]right[/U], rather than rush it and make mistakes. I actually doubt that this will be the case (just my opinion, of course). They've still got the 4e players playing 4e and all the tools still in place. I'd be very surprised if 4e style modules were released at launch. In fact, the way they've been publicly throwing 4e and its concepts under the bus lately, I'd be surprised if we ever see a satisfactory "4e-style" gameplay module. I think their priority, the way they've been talking, is to get the players of prior editions on board first, then worry about their "current" customers. Only time and the market will tell if chasing these customers is a good idea or not. I should point out that I started out [U]really[/U] excited about 5e, and now, after seeing what they're actually focusing on, simply don't care. I am now of the opinion that it will be out when it's out, and I will judge it accordingly. I'll gladly playtest it and send in my feedback, but I'm not expecting miracles anymore. Less disappointment that way. [/QUOTE]
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