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Heroes of the Feywild Excerpts
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<blockquote data-quote="I'm A Banana" data-source="post: 5712342" data-attributes="member: 2067"><p>Yeah, I spotted that, too. Which is fine, though a little tetchy. MY Satyr doesn't need to know the word "restraint," even if Satyrs typically do. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I can choose to bring ruin and suffering to those I care about, even if Satyrs typically do not. Adding the capability of them not to have to do that makes the race a little more diverse and interesting, less a one-trick pony, which is good. </p><p></p><p>I also spotted some weirdness on the racial power: "But not into hindering terrain." Well, <em>why the heck not, man?</em> There's, like, zero story info supporting that, and it's also one of the most fun things to do with forced movement. Seems crazy lame, and its on its way to being houseruled IMC. </p><p></p><p>I guess I'm not personally enamored of the racial power generally, just because movement doesn't have a big appeal for me generally, but eh...I like 95% of the race. I like that they make good warlocks. I like that their art didn't go overboard with horrible tumescent growths and thick deformities that the tiefling art calls "horns and tails." I like the quirky flavor of stuff like "MALE ONLY" and their origin. </p><p></p><p>I'm looking forward to the races from this book overall, I think, even if pixies twist my nipples with rulespeak and pedantry. Satyrs are good, and I've got high hopes for "hema"dryads. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5712342, member: 2067"] Yeah, I spotted that, too. Which is fine, though a little tetchy. MY Satyr doesn't need to know the word "restraint," even if Satyrs typically do. ;) I can choose to bring ruin and suffering to those I care about, even if Satyrs typically do not. Adding the capability of them not to have to do that makes the race a little more diverse and interesting, less a one-trick pony, which is good. I also spotted some weirdness on the racial power: "But not into hindering terrain." Well, [I]why the heck not, man?[/I] There's, like, zero story info supporting that, and it's also one of the most fun things to do with forced movement. Seems crazy lame, and its on its way to being houseruled IMC. I guess I'm not personally enamored of the racial power generally, just because movement doesn't have a big appeal for me generally, but eh...I like 95% of the race. I like that they make good warlocks. I like that their art didn't go overboard with horrible tumescent growths and thick deformities that the tiefling art calls "horns and tails." I like the quirky flavor of stuff like "MALE ONLY" and their origin. I'm looking forward to the races from this book overall, I think, even if pixies twist my nipples with rulespeak and pedantry. Satyrs are good, and I've got high hopes for "hema"dryads. :) [/QUOTE]
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